In Forge of Empires, the player can research various technologies. These are required to unlock buildings and infrastructure, units and features like guilds. The most important thing about research is the progress through eras. As soon as one has unlocked any technology of a higher age, the player will progress to that age, unlocking buildings and upgrading the Town Hall.
Resources per Age
This table shows how many resources an age has and what the required amount of coins, supplies and goods is to complete all of the technologies:
|Early Middle Ages||21||505||31,500||63,250||671|
|High Middle Ages||20||733||53,500||194,000||867|
|Late Middle Ages||21||1,072||155,000||427,500||2,130|
A list of all technologies to date can be found here.
The Tech-Tree is a visual representation of the progress through the ages and the technologies that one has researched and the ones that are yet to come. When hovering over a technology the green arrow(-s) pointing away from the current technology are the ones that are unlocked after this technology is researched. The arrow(-s) pointing to the current technology are the ones that are required for beginning the research. Otherwise, it's marked as a blocked technology.
A technology can be in one of these four stages:
- The technology has been fully unlocked.
- The technology has been researched but needs more resources or goods to be unlocked.
- The technology is currently being researched, so the Forge Point requirement hasn't been met.
- The technology is blocked, as one hasn't finished all the preceding researches.
- ↑ The technology Multistory Houses (tech) requires 600 diamonds to unlock but is not necessary to progress.
- ↑ 2.0 2.1 Promethium included.
|Forge of Empires Universe|
|Research and Warfare||Technologies • Forge Points • Armies and Units • Provinces • Army Management • Hit Points • Guild vs. Guild (GvG)|
|Peacetime Actions||Guild Expeditions • Trading • Quests • Cultural settlements • Daily Challenges • Friendships • Guild • Visitation Actions|
|City Life||Events • Resources • Incidents • Happiness • Neighborhood • Achievements • Friends Tavern|
|Buildings and Architecture||Buildings • Great Buildings • Special Buildings • Building Modes • Reconstruction Mode|
|Once-in-a-While||Ages • Expansion • Random Rewards|
|Collections||Continent Maps • Province Owners • Quest Givers • Portraits • Special Skills|
|Miscellaneous||New Ranking System • Ranking Overview • Changelogs • Guild Support Pool • World • InnoGames|