The Rogue is a special light military unit released during the 2013 Easter Event. These units have no bonuses, but they possess the special ability of secret identity.

On the Battlefield

A rogue is designed around its secret identity ability, which is triggered very easily. Its special ability is to transform into another unit. However given the opportunity to attack before transforming can be powerful in the early ages. The rogue is considerably strong in the game until the Postmodern Era, where units of that age have much higher defense.

The rogue itself has a defense of 1, so almost any attack will result in the Rogue being depleted of its hit points. On depletion of its hit points, one of two things will happen: either it transforms (using its secret identity ability) or it vanishes from the battle (killed.) On transformation it becomes a different unit, and may retaliate towards the attacking unit.

The transformation turns a rogue into another friendly unit on the field at the time of battle. The transformation requires other friendly units other than rogues to be on the battlefield. As a rogue cannot be transformed into itself, a battle with only rogues renders the secret identity useless. They cannot transform into units from the opposing force, either. If the rogue cannot find another unit to transform into it will simply be killed and disappear from the battle. The unit it will transform into is a random unit selected from the friendly units.

Transformed Rogues

A transformed rogue will appear as a different unit on the battlefield. It will take on all characteristics and abilities of the unit it becomes. It's possible to differentiate a transformed rogue from regular units by looking at the unit properties. One will notice the secret identity ability in the properties of a unit which no longer takes on the appearance of a rogue. But the unit with secret identity is a rogue.

Whatever the rogue transforms into during battle, it will not retain its new identity past the battle. In your army management it will still be a rogue. In each and every consecutive attack, it will be a rogue at the beginning of battle. This means a rogue will start in the second wave of a two-wave battle as a rogue in Guild Expeditions.

Damage and hit points

A transformed rogue sustains its damaged after the battle. Each hit point takes a rather lengthy time to heal. If a rogue is sent into battle with reduced hit points, the damage will be carried over to the unit it transforms into.

Obtaining Rogues

Rogues and the Rogue Hideout are featured in most of the events. The Rogue Hideout is also possible to obtain as a reward in the Daily Challenges and from the Challenger's Chest after filling its progress bar.

Image

Two Rogues

Other Military Units

Military Units
All Ages Heavy Unit Color GuardLight Unit Military DrummerLight Unit RogueFast Unit/Heavy Unit Champion
Bronze Age Light Unit SpearfighterLight Unit ClubmanHeavy Unit WarriorFast Unit Horseman
Ranged Unit SlingerArtillery Unit Stone Thrower
Iron Age Light Unit SoldierHeavy Unit LegionnaireFast Unit Mounted Warrior
Ranged Unit ArcherArtillery Unit Ballista
Early Middle Ages Light Unit MercenaryHeavy Unit Armored InfantryHeavy Unit BarbarianFast Unit Heavy Cavalry
Ranged Unit Mounted ArcherRanged Unit Barbarian SlingerArtillery Unit Catapult
High Middle Ages Light Unit BerserkerHeavy Unit Heavy InfantryFast Unit Knight
Ranged Unit CrossbowmanArtillery Unit Trebuchet
Late Middle Ages Light Unit Great Sword WarriorHeavy Unit Imperial GuardFast Unit Heavy Knight
Ranged Unit Longbow ArcherArtillery Unit Cannon
Colonial Age Light Unit RangerHeavy Unit GrenadierFast Unit Dragoon
Ranged Unit MusketeerArtillery Unit Field Gun
Industrial Age Light Unit Jaeger InfantryLight Unit Brave WarriorHeavy Unit HowitzerFast Unit Lancer
Ranged Unit RiflemanRanged Unit Mounted BraveArtillery Unit Breech Loader
Progressive Era Light Unit ConscriptHeavy Unit TankFast Unit Armored Car
Ranged Unit SniperArtillery Unit Rapid Fire Cannon
Modern Era Light Unit Bazooka TeamHeavy Unit Battle TankFast Unit Mechanized Infantry
Ranged Unit ParatrooperArtillery Unit Mechanized Artillery
Postmodern Era Light Unit CommandoHeavy Unit Universal TankFast Unit IFV
Ranged Unit MG TeamArtillery Unit Rocket Artillery
Contemporary Era Light Unit Strike TeamHeavy Unit Assault TankFast Unit Attack Helicopter
Ranged Unit Anti-Aircraft VehicleArtillery Unit Missile Artillery
Tomorrow Era Light Unit Ultra APHeavy Unit Stealth TankFast Unit Combat Drone
Ranged Unit Anti-Materiel SniperArtillery Unit Microwave Blaster
Future Era Light Unit Exoskeleton SoldierHeavy Unit Hover TankFast Unit Drone Swarm
Ranged Unit Satellite SpotterArtillery Unit Rail Gun
Arctic Future Light Unit Dragon DroneHeavy Unit Battle FortressHeavy Unit Behemoth
Fast Unit Recon RaiderRanged Unit Surrogate SoldierArtillery Unit Plasma Artillery
Oceanic Future Light Unit MantaLight Unit ScimitarHeavy Unit C.R.A.B. MechHeavy Unit Octopod
Fast Unit Hydroelectric EelFast Unit GlidersRanged Unit Sub CruiserRanged Unit Nautilus
Artillery Unit TurturretArtillery Unit Medusa
Virtual Future Light Unit Augmented SamuraiRanged Unit NinjaArtillery Unit Rocket TroopHeavy Unit Ronin BotFast Unit Warrior Monk
Space Age Mars Light Unit Space MarineRanged Unit Tesla WalkerArtillery Unit SniperbotHeavy Unit Steel WardenFast Unit Sentinel
Space Age Asteroid Belt Light Unit Drill RangerRanged Unit Nail StormArtillery Unit B.E.L.T.Heavy Unit ShredderFast Unit Hover Hammer

Legend: Light Units.png= Light Unit Class Heavy Units.png= Heavy Unit Class Fast Units.png= Fast Unit Class Ranged Units.png= Ranged Unit Class Artillery Units.png= Artillery Unit Class

Community content is available under CC-BY-SA unless otherwise noted.