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{{Infobox PrBu |
{{Infobox PrBu |
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− | |Box title = |
+ | |Box title = Sea Garden |
− | |image = File: |
+ | |image = File:Sea Garden.png |
|imagewidth = 250 |
|imagewidth = 250 |
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− | |caption = |
+ | |caption = Sea Garden |
− | |Age = |
+ | |Age = Oceanic Future |
− | |Technology = |
+ | |Technology = Aquabotanics |
|Coins = 743,000 |
|Coins = 743,000 |
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|Supplies = 247,000 |
|Supplies = 247,000 |
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}} |
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⚫ | The Sea Garden is one of nine [[production buildings]] of the Oceanic Future. When the Sea Garden is [[Visitation actions#Motivate|motivated]], its production is doubled. The production is also affected by the town's [[happiness]] and by boosts of certain [[great buildings]]. The Sea Garden can be [[Visitation actions#Plunder|plundered]] if it isn't motivated. |
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− | == Information == |
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− | |||
⚫ | The |
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== Efficiency == |
== Efficiency == |
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{{IPRO}} 384.7 per tile.<ref>Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.</ref> |
{{IPRO}} 384.7 per tile.<ref>Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.</ref> |
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{{clear}} |
{{clear}} |
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⚫ | |||
⚫ | |||
{{PROTAB |
{{PROTAB |
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− | |A1 = |
+ | |A1 = Celereef |
− | |A2 = |
+ | |A2 = 960 |
− | |B1 = |
+ | |B1 = Broccorali |
− | |B2 = |
+ | |B2 = 2400 |
− | |C1 = |
+ | |C1 = Nauticauliflower |
|C2 = 5,770 |
|C2 = 5,770 |
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− | |D1 = |
+ | |D1 = Waternip |
− | |D2 = |
+ | |D2 = 9620 |
− | |E1 = |
+ | |E1 = Seahorseradish |
− | |E2 = |
+ | |E2 = 14430 |
− | |F1 = |
+ | |F1 = Aquasabi |
− | |F2 = |
+ | |F2 = 28860 |
}} |
}} |
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==References== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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+ | {{P Tab}}[[de:Meeresgarten]] |
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− | == Other Production Buildings == |
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− | {{P Tab}} |
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[[Category:Production Buildings]] |
[[Category:Production Buildings]] |
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[[Category:Oceanic Future]] |
[[Category:Oceanic Future]] |
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+ | |||
⚫ | |||
+ | [[Category:Supplies Buildings]] |
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+ | [[Category:Motivated Buildings]] |
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⚫ |
Revision as of 07:31, 3 May 2020
The Sea Garden is one of nine production buildings of the Oceanic Future. When the Sea Garden is motivated, its production is doubled. The production is also affected by the town's happiness and by boosts of certain great buildings. The Sea Garden can be plundered if it isn't motivated.
Efficiency
384.7 per tile.[1]
Production Options
Item | Name | Production Time | Amount |
---|---|---|---|
Celereef | 00:05:00 | 960 | |
Broccorali | 00:15:00 | 2400 | |
Nauticauliflower | 01:00:00 | 5,770 | |
Waternip | 04:00:00 | 9620 | |
Seahorseradish | 08:00:00 | 14430 | |
Aquasabi | 24:00:00 | 28860 |
References
- ↑ Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.