Side quests are unlocked in Bronze Age, after completing Celebrate Victory (see Story Quests). New side quests are triggered by completing story quests, researching technologies, constructing specific buildings, scouting and conquering provinces. If the player completes or aborts all available side quests, recurring quests will take place until the requirements for new side quests are fulfilled.

Click here to see all the ages' Side Quest Navboxes.

Bronze Age

  1. The Merchant
  2. The Architect
  3. More Flagons
  4. Mad Hutter
  5. Stilt House (Side Quest)
  6. Happy Workers
  7. Increase Output
  8. Flagon Overflow unlocks:
    1. Broke Architect
  9. Pots for the People
  10. If playing on browser: Go Mobile!
  11. If available population is 11 or more: More Work (now a side quest)


Researching Cultivation (tech) unlocks:

  1. Fruit Frenzy
  2. Building a Fruit Farm unlocks: A Little Production
  3. Fruit for the People


Completing More Information unlocks:

  1. The General
  2. The Scientist
  3. The Boast
  4. Make Science, Not War unlocks:
    1. The Jester
      1. Jester's Gift I
      2. Jester's Gift II
      3. Invite a Friend
      4. Feed the Donkey
  5. Military Action
  6. Research Chalet
  7. Research Craftwork
    1. Jester's Gift III
    2. Research Woodwork (tech) unlocks: Goods Buildings (Quest)
  8. Research Teaching
  9. Research Paths
  10. Research Brewing
    1. Researching Smithery (tech) unlocks: Eeny, Meeny, Miny, Moe
    2. Build a Tavern


On Show your Strength:

  1. If Fel Dranghyr is conquered first: Peaceful Course
  2. If Peaceful Course fails or is aborted: Military Course


On The Halls of Hymir:

  1. Conquering 1 sector of Hymir unlocks: New Recruits

Iron Age

Entering Iron Age unlocks:

  1. Hide and Seek (if first tech is not Architecture)
  2. The Iron Fist
  3. Give them Cheese
  4. Research Agriculture
  5. Update the Spearfighters
  6. Research Sewerage
  7. Build an Iron Foundry
  1. Research Plowing
  2. Build a Triumphal Arch
  3. Meat for the Masses
  4. More Cheese, please.
  5. Research Mathematics
  6. More Meat
  7. Build a Bath
  8. More Work
  9. Beautify the City


Completing Battle for Badakus unlocks:

  1. Build the Peace
  2. Force the Peace


Acquiring Paruuch unlocks:

  1. Buy the Peace
  2. Force the Peace, again

Scouting Karchagu and Ruug and then taking a sector of Ruug but not any of Karchagu unlocks:

  1. Treasure Hunt in Karchagu

Scouting Karchagu and Ruug and then taking a sector of Karchagu but not any of Ruug unlocks:

  1. Treasure Hunt in Ruug

Other earlier or later quests that may occur in Iron Age without advancing map/tech:

  1. Annoy Grivus
  2. Annoy Fernikus
  3. Joke from the Jester
  4. Friendly Visits
  5. Raise Mounted Warriors (the requirements to receive this quest are unknown)

Early Middle Ages

High Middle Ages

Unknown order:

Late Middle Ages


Acquiring Eldenborough and probably researching Cartography unlocks:

  1. Expedition to the East
  2. Claim the New Lands
  3. Trading Ship

Entering Late Middle Ages unlocks:

  1. Prepare for War
  2. New Buildings
  3. Intensify Research
  4. A Fool's Problems


A separate quest branch on an unknown condition:

  1. Future Investments
  2. More Future Investments
  3. Even More Future Investments (probably after researching Higher Education)
  4. Mandrubar Has a Dream II


A separate quest branch on an unknown condition:

  1. The Bet
  2. Lottery


Researching Estate Houses unlocks:

  1. State of Estates


Researching Cartography unlocks:

  1. Hire a Cartographer


Researching Intelligence unlocks:

  1. Remember the Past


Researching Letterpress unlocks:

  1. A Building for Books


Researching Apartment Houses unlocks:

  1. Build Apartment Houses


Quests connected with breweries and cooperages, beer and barrels form a large joint quest branch:

I. Researching Manufacturing unlocks:

  1. The Secret Message
  2. The Secret Order

II. On unknown condition (perhaps related to the completion of The Secret Order):

  1. Research for the Jester

III. Researching Brewing Kettles unlocks (perhaps the completion of A Fool's Problems is also required):

  1. Breweries for the Jester
  2. The Beer and Barrel Combo
  3. Beer for the Jester
  4. Beer Army
  5. The Rats in the Wall
  6. Fountains of Youth
  7. Let Them Eat Cake


Unknown conditions (probably in the end of Late Middle Ages) unlock:

  1. Build Advanced Units
  2. Medieval Metropolis (probably after researching both Brewing Kettles and Apartment Houses)
  3. Master of Medieval Science


An unknown conditon (perhaps acquiring the Colonial Age map) unlocks:

  1. Sur le Pont Lavignon

Probably this quest can appear either in the end of Late Middle Ages or in Colonial Age.

A separate quest branch which can appear either in Late Middle Ages or in Colonial Age (on an unknown condition):

  1. Everlasting Stones
  2. The Black Monolith

Colonial Age

Can be completed prior to advancing to this age:

Upon advancing to this age the main questline commences:

A separate quest branch on an unknown condition:

Return to main quest line:

Unknown order:

Industrial Age

The following quests can appear either in the Industrial Age or in the Progresive Era:

  1. A Blast from the Past
  2. A Friend Called Freud
  3. What?

Progressive Era

The following quests can appear either in the Industrial Age or in the Progressive Era:

  1. A Blast from the Past
  2. A Friend Called Freud
  3. What?

Modern Era

Postmodern Era

Contemporary Era

Tomorrow Era

Future Era

Arctic Future

Oceanic Future

Virtual Future

Space Age Mars

Space Age Asteroid Belt

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