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Tag: Visual edit
m (Updated Bronze Age Side Quests according to their unlock requirements)
Tag: Visual edit
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{{WorkInProgress|Lorenard}}
 
{{WorkInProgress|Lorenard}}
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Side quests are unlocked in [[Bronze Age]], after completing [[Celebrate Victory]] (see [[Story Quests]]). New side quests are triggered by completting story quests, researching technologies, constructing specific buildings, scouting and conquering provinces. If the player completes or aborts all available side quests, [[Recurring Quests|recurring quests]] will take place until the requirements for new side quests are fullfilled.
   
 
== Bronze Age ==
 
== Bronze Age ==
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[[Celebrate Victory]] unlocks:
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# [[The Merchant]]
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# [[The Architect]]
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# [[More Flagons]]
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# [[Stilt House]]
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# [[Happy Workers]]
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# [[Increase Output]]
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# [[Flagon Overflow]] >> [[Broke Architect]]
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# [[Pots for the People]]
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# If playing on browser: [[Go Mobile!]]
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# If available population is 11 or more: [[More Work]]
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# [[Extra Research]]
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# [[Beautify the City]]
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# If available population is 50(?) or less: [[Less Work]]
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# Recurring Quests:
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#* [[Produce Pots]]
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#* [[The Spink]]
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#* [[Produce Helmets]]
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#* [[Recruit Horsemen and Warriors]]
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#* [[R'lyeh]]
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#* [[Produce Tomatoes]]
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#* [[Unbirthday Party]]
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#* [[Double Research]]
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Researching [[Cultivation (tech)|Cultivation]] unlocks:
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# [[Fruit Frenzy]]
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# [[Fruit for the People]]
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  +
Building a [[Farm]] unlocks:
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# [[A Little Production]]
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  +
[[More Information]] unlocks:
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# [[The General]]
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# [[The Scientist]]
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# [[The Boast]]
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# [[Make Science, Not War]]
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[[Sleeping Lions I]] unlocks:
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# [[Military Action]]
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# [[Research Chalet]]
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# [[Research Craftwork]]
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# [[Research Teaching]]
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# [[Research Paths]]
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# [[Research Brewing]]
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# [[Research Agriculture]]
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# [[Research Sewerage]]
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# [[Research Plowing]]
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# [[Research Mathematics]]
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[[Sleeping Lions II]] unlocks:
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# [[Invite a Friend]]
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[[Show your Strength]] unlocks:
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# If Fel Dranghyr is conquered first: [[Peaceful Course]]
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# If Peaceful Course fails or is aborted: [[Military Course]]
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== Bronze Age (Review Pending) ==
 
# [[The Merchant]]
 
# [[The Merchant]]
 
# [[The Architect]]
 
# [[The Architect]]

Revision as of 20:24, 11 January 2018

Work in Progress!
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and it may undergo critical changes while this message remains in place.
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Side quests are unlocked in Bronze Age, after completing Celebrate Victory (see Story Quests). New side quests are triggered by completting story quests, researching technologies, constructing specific buildings, scouting and conquering provinces. If the player completes or aborts all available side quests, recurring quests will take place until the requirements for new side quests are fullfilled.

Bronze Age

Celebrate Victory unlocks:

  1. The Merchant
  2. The Architect
  3. More Flagons
  4. Stilt House
  5. Happy Workers
  6. Increase Output
  7. Flagon Overflow >> Broke Architect
  8. Pots for the People
  9. If playing on browser: Go Mobile!
  10. If available population is 11 or more: More Work
  11. Extra Research
  12. Beautify the City
  13. If available population is 50(?) or less: Less Work
  14. Recurring Quests:

Researching Cultivation unlocks:

  1. Fruit Frenzy
  2. Fruit for the People

Building a Farm unlocks:

  1. A Little Production

More Information unlocks:

  1. The General
  2. The Scientist
  3. The Boast
  4. Make Science, Not War

Sleeping Lions I unlocks:

  1. Military Action
  2. Research Chalet
  3. Research Craftwork
  4. Research Teaching
  5. Research Paths
  6. Research Brewing
  7. Research Agriculture
  8. Research Sewerage
  9. Research Plowing
  10. Research Mathematics

Sleeping Lions II unlocks:

  1. Invite a Friend

Show your Strength unlocks:

  1. If Fel Dranghyr is conquered first: Peaceful Course
  2. If Peaceful Course fails or is aborted: Military Course

Bronze Age (Review Pending)

  1. The Merchant
  2. The Architect
  3. More Flagons
  4. Stilt House
  5. Happy Workers
  6. Increase Output
  7. Flagon Overflow
  8. Broke Architect
  9. Pots for the People or Fruit Frenzy (if the player already unlocked Cultivation)
  10. Go Mobile! (exclusive to browser client)
  11. More Work
  12. Extra Research
  13. Beautify the City
  14. Less Work
  15. The General
  16. The Scientist
  17. Fruit Frenzy
  18. A Little Production
  19. The Boast
  20. Make Science, Not War
  21. The Jester
  22. Jester's Gift I
  23. Jester's Gift II
  24. Invite a Friend
  25. Feed the Donkey
  26. New Recruits
  27. Fruit for the People
  28. Military Course
  29. Research Chalet and/or Research Craftwork
  30. Jester's Gift III
  31. Goods Buildings
  32. Research Teaching
  33. Research Paths
  34. Research Brewing
  35. Eeny, Meeny, Miny, Moe

Iron Age

  1. Buy the Peace
  2. Build the Peace
  3. Force the Peace
  4. Research Agriculture
  5. The Iron Fist
  6. Give them Cheese
  7. Research Sewerage
  8. Build an Iron Foundry
  9. Build a Triumphal Arch
  10. Force the Peace, again
  11. Research Plowing

Early Middle Ages

Annoy Grivus Bread for the Poor <- 1st side quest of EMA Blankets for the Poor Build all Goods Buildings Cavalry And Infantry Joke from the Jester Make Them Laugh! Make Them Smile! Research Accommodation Research Economics

High Middle Ages

Late Middle Ages

The Black Monolith

Colonial Age

A Good Offer Edward Razorhands Everlasting Stones Keep the Public Order Missionary on a Mission Pirates! Pisterrac (Quest) Porcelain Party Provide Diversions Prussian Roulette Rinbin's Rant The Auction Treasure Hunt (Quest)

Industrial Age

A Real Challenge Battle Experience Dominate The Industrial Age Go West! Good Guano Guano Guerdon Guano Gun Industrial Intent Industrial Revolution Inspirations Friendly Visits Guns for the Natives Jester's License Knowledge Is Power (Industrial Age) Modern Medicine New World Investments Pipes And 'Plosives Plunder Polivate Secrets Of The Goods II Victorian Era Wild, Wild West Workforce

Progressive Era

An Offer You Can't Refuse II Charleston Cheering Up Don't Steal My Thunder Growing Population Higher and Higher Metropolis Military Preparations New Age Produce Cars Progress is Progress Pulp Secret Knowledge The Black Friday IV The Black Friday VI The Black Friday VII The Gold Rush Things that Go Boom Things that Went Boom Times are A-Changing World's Fair I

Modern Era

Air Supremacy Another Challenging Task Casachanga Diner Idea Frosty Palace Honey Money I Have a Dream Jet Set Society Jukebox Hero Mad Men Master of Modern Science Master of Modern Warfare Master of Refined Goods Modern Goods Operation Paperclip Radio Star Start Up the Machines Stocking up the Defense Temperate Climate The Masterpiece Troop Entertainment

Postmodern Era

Cutting Edge Science Cutting Edge Fun First Blood Fresh Recruits Get rid of It! Hello World! Home Front Race to Space Recruits Needed Rocket Man Space Tech Stainless Steel The Top One Percent

Contemporary Era

A Contemporary City Pocket Money Monster Sea, Air, Land

Tomorrow Era

Big Spender Derelict Dictator Dictator's Demand Dictator's Destiny The Flux Condensator Units Needed Who is the Madman?

Future Era

Under One Roof

Arctic Future

Cool Ventures Going Mobile II Science to the Rescue Snow Goliath

Oceanic Future

Why So Blue?