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+ | {{Infobox MiUn |
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− | {{Infobox MiUn|image = File:Sniper.jpg|Age = [[:Category:Progressive Era|Progressive Era]]|Class = {{MilRU}} Ranged Unit|Attack = 30|Defense = 30|Range = 12|Movement = 18|Attack Bonuses = {{MilLU}} vs. Light Unit 50|Defense Bonuses = {{MilLU}} vs. Light Unit 50 |
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+ | |image = File:Sniper.jpg |
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+ | |Age = [[Progressive Era]] |
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− | {{MiBu}} [[Sniper Camp]]|Training Cost = {{Coins}} 740 {{Supplies}} 740|Training Time = 4:00:00|Healing Time = 0:24:00}} |
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+ | |Class = {{MilRU}} Ranged Unit |
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+ | |Attack = 30 |
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+ | |Defense = 30 |
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+ | |Range = 12 |
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+ | |Movement = 18 |
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+ | |Attack Bonuses = {{MilLU}} vs. Light Unit 50 |
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+ | |Defense Bonuses = {{MilLU}} vs. Light Unit 50<br />{{BUS}} in Bushes 20 <br /> {{FOR}} in Forest 40 |
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+ | |Requirements = {{ITEC}} [[Scoped Rifles (tech)|Scoped Rifles]]<br /> {{MiBu}} [[Sniper Camp]] |
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+ | |Training Cost = {{ICOI}} 740 {{ISUP}} 740 |
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+ | |Training Time = 4:00:00 |
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+ | |Healing Time = 0:24:00}} |
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+ | == Information == |
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The Sniper is usually the fourth unlocked unit of the [[Progressive Era]]. The Sniper has moderately low damage and defense, but long attack range and moderately high speed. It gains a defense bonus in bushes and forests, and is effective against light units, e.g. [[Conscript]], but vulnerable to both fast units and heavy units. |
The Sniper is usually the fourth unlocked unit of the [[Progressive Era]]. The Sniper has moderately low damage and defense, but long attack range and moderately high speed. It gains a defense bonus in bushes and forests, and is effective against light units, e.g. [[Conscript]], but vulnerable to both fast units and heavy units. |
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It has the skill "Dug-in", giving it a defense bonus if an attacking unit is more than 2 tiles from away. |
It has the skill "Dug-in", giving it a defense bonus if an attacking unit is more than 2 tiles from away. |
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+ | == Against Same Age Units == |
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− | <br style="clear: both" /> |
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+ | |||
+ | === {{MilHU}}[[Tank]] === |
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+ | Although Tanks don't have enough mobility to get near to Snipers quickly, snipers are nearly ineffective against Tanks. Snipers don't have a high attack to stand against the massive defense and bonus against Ranged Units of the Tanks. |
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+ | === {{MilLU}}[[Conscript]] === |
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+ | Conscripts are the primary targets for Snipers as they have massive attack and defense bonus against Light Units, so taking out conscripts with snipers should be the priority. The only way a Conscript can win a duel against a sniper is when it manages to get close-quarters and the sniper is not in a forest or in a bush. |
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+ | |||
+ | === {{MilFU}}[[Armored Car]] === |
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+ | The Armored Car is a major threat. It is not as thick as a Tank but it's mobility allows it to get near a sniper to deny it's Dug In bonus and deal significant damage, even if the sniper is inside a forest. Avoid this matchup. |
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+ | |||
+ | === {{MilAU}}[[Rapid Fire Cannon]] === |
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+ | Altough the Sniper isn't particularly harmful against Artillery, this isn't a fight the Rapid Fire Cannon can win. The great defensive bonuses of the Sniper means the low damage of the Rapid Fire Cannon can do nothing about it. Besides, apart from the Conscript, the Rapid Fire Cannon is a primary target for the Sniper. |
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+ | == Image == |
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+ | [[File:Sniper.PNG|none|thumb|163x163px|Two Snipers]] |
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{{MU Tab}} |
{{MU Tab}} |
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[[de:Scharfschütze]] |
[[de:Scharfschütze]] |
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[[Category:Progressive Era]] |
[[Category:Progressive Era]] |
Revision as of 20:49, 2 July 2019
Information
The Sniper is usually the fourth unlocked unit of the Progressive Era. The Sniper has moderately low damage and defense, but long attack range and moderately high speed. It gains a defense bonus in bushes and forests, and is effective against light units, e.g. Conscript, but vulnerable to both fast units and heavy units.
It has the skill "Dug-in", giving it a defense bonus if an attacking unit is more than 2 tiles from away.
Against Same Age Units
Tank
Although Tanks don't have enough mobility to get near to Snipers quickly, snipers are nearly ineffective against Tanks. Snipers don't have a high attack to stand against the massive defense and bonus against Ranged Units of the Tanks.
Conscript
Conscripts are the primary targets for Snipers as they have massive attack and defense bonus against Light Units, so taking out conscripts with snipers should be the priority. The only way a Conscript can win a duel against a sniper is when it manages to get close-quarters and the sniper is not in a forest or in a bush.
Armored Car
The Armored Car is a major threat. It is not as thick as a Tank but it's mobility allows it to get near a sniper to deny it's Dug In bonus and deal significant damage, even if the sniper is inside a forest. Avoid this matchup.
Rapid Fire Cannon
Altough the Sniper isn't particularly harmful against Artillery, this isn't a fight the Rapid Fire Cannon can win. The great defensive bonuses of the Sniper means the low damage of the Rapid Fire Cannon can do nothing about it. Besides, apart from the Conscript, the Rapid Fire Cannon is a primary target for the Sniper.
Image
Other Military Units
Legend: = Light Unit Class = Ranged Unit Class = Artillery Unit Class = Heavy Unit Class = Fast Unit Class