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{{MiBu}} [[Sniper Camp]]|Training Cost = {{Coins}} 740 {{Supplies}} 740|Training Time = 4:00:00|Healing Time = 0:24:00}} |
{{MiBu}} [[Sniper Camp]]|Training Cost = {{Coins}} 740 {{Supplies}} 740|Training Time = 4:00:00|Healing Time = 0:24:00}} |
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+ | The Sniper is usually the fourth unlocked unit of the [[Progressive Era]]. The Sniper has moderately low damage and defense, but long attack range and moderately high speed. It gains a defense bonus in bushes and forests, and is effective against light units, e.g. [[Conscript]], but vulnerable to both fast units and heavy units. |
− | + | It has the skill "Dug-in", giving it a defense bonus if an attacking unit is more than 2 tiles from away. |
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{{MU Tab}} |
{{MU Tab}} |
Revision as of 01:07, 1 July 2017
The Sniper is usually the fourth unlocked unit of the Progressive Era. The Sniper has moderately low damage and defense, but long attack range and moderately high speed. It gains a defense bonus in bushes and forests, and is effective against light units, e.g. Conscript, but vulnerable to both fast units and heavy units.
It has the skill "Dug-in", giving it a defense bonus if an attacking unit is more than 2 tiles from away.
Other Military Units
Legend: = Light Unit Class = Ranged Unit Class = Artillery Unit Class = Heavy Unit Class = Fast Unit Class