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(→‎Part 2: Fixed Change of Course)
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{{stub}}
{{Incomplete Quest}}
 
   
== Stone Age ==
+
== [[Stone Age]] ==
 
# [[Tutorial]]
 
# [[Tutorial]]
   
== Bronze Age ==
+
== [[Bronze Age]] ==
 
# [[Build 1 Stilt House]]
 
# [[Build 1 Stilt House]]
 
# [[Reveal Yourself]] (exclusive to mobile guests, once per account)
 
# [[Reveal Yourself]] (exclusive to mobile guests, once per account)
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# [[The Halls Of Hymir]]
 
# [[The Halls Of Hymir]]
   
== Iron Age ==
+
== [[Iron Age]] ==
 
# [[A New Dawn]]
 
# [[A New Dawn]]
 
# [[Presents For Hasdrubaal]]
 
# [[Presents For Hasdrubaal]]
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# [[Maktaba (quest)|Maktaba]]
 
# [[Maktaba (quest)|Maktaba]]
   
== Early Middle Ages ==
+
== [[Early Middle Ages]] ==
 
# [[Dawn of a Dark Age]]
 
# [[Dawn of a Dark Age]]
 
# [[Talk to the People]]
 
# [[Talk to the People]]
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# [[Get The Witch]]
 
# [[Get The Witch]]
   
== High Middle Ages ==
+
== [[High Middle Ages]] ==
 
# [[Four Brothers, One Kingdom]]
 
# [[Four Brothers, One Kingdom]]
 
# [[Request For Help]]
 
# [[Request For Help]]
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# [[Louis's Last Stand]]
 
# [[Louis's Last Stand]]
   
== Late Middle Ages ==
+
== [[Late Middle Ages]] ==
 
# [[Gloomy King Rises]]
 
# [[Gloomy King Rises]]
 
# [[Gifts for Dragonclaw]]
 
# [[Gifts for Dragonclaw]]
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# [[The Damsel]]
 
# [[The Damsel]]
   
== Colonial Age ==
+
== [[Colonial Age]] ==
 
# [[Nebulized The Senses]]
 
# [[Nebulized The Senses]]
 
# [[Introducing: Sophie Antoinette]]
 
# [[Introducing: Sophie Antoinette]]
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# [[Restore Peace]]
 
# [[Restore Peace]]
   
== Industrial Age ==
+
== [[Industrial Age]] ==
 
# [[A New Continent]]
 
# [[A New Continent]]
 
# [[Landing Party (Industrial Age)]]
 
# [[Landing Party (Industrial Age)]]
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# [[Travel the World]]
 
# [[Travel the World]]
   
== Progressive Era ==
+
== [[Progressive Era]] ==
 
# [[Landing Party (Progressive Era)]]
 
# [[Landing Party (Progressive Era)]]
 
# [[Set Foot]]
 
# [[Set Foot]]
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# [[To Boldly Go]]
 
# [[To Boldly Go]]
   
== Modern Era ==
+
== [[Modern Era]] ==
 
Modern Era is divided into 4 segments by leader. The West and East segments may interleave their quests in many orders if you've taken sectors on both east and west fronts.
 
Modern Era is divided into 4 segments by leader. The West and East segments may interleave their quests in many orders if you've taken sectors on both east and west fronts.
   
Line 301: Line 301:
 
# [[The Next Step (new age)]]
 
# [[The Next Step (new age)]]
   
== Postmodern Era ==
+
== [[Postmodern Era]] ==
 
# [[Welcome to the Jungle]]
 
# [[Welcome to the Jungle]]
 
# [[Checking Out Che]]
 
# [[Checking Out Che]]
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# [[Around the World]]
 
# [[Around the World]]
   
== Contemporary Era ==
+
== [[Contemporary Era]] ==
 
# [[Into the Desert]]
 
# [[Into the Desert]]
 
# [[Beachhead]]
 
# [[Beachhead]]
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# [[The King of the Desert]]
 
# [[The King of the Desert]]
   
== Tomorrow Era ==
+
== [[Tomorrow Era]] ==
 
# [[Tomorrow's Land]]
 
# [[Tomorrow's Land]]
 
# [[Go Ashore]]
 
# [[Go Ashore]]
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# [[A New Continent (Future)]]
 
# [[A New Continent (Future)]]
   
== Future Era ==
+
== [[Future Era]] ==
 
# [[Hot Land]]
 
# [[Hot Land]]
 
# [[A New Camp]]
 
# [[A New Camp]]
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# [[A Generous Reward]]
 
# [[A Generous Reward]]
   
== Arctic Future ==
+
== [[Arctic Future]] ==
 
#[[The Island]]
 
#[[The Island]]
 
#[[Deep Secrets]]
 
#[[Deep Secrets]]
 
#[[Cursed Canister]]
 
#[[Cursed Canister]]
 
#
 
#
{| class="article-table"
+
{| class="FoETable"
 
!If you attacked a native territory
 
!If you attacked a native territory
 
!If you did not attack any native territory
 
!If you did not attack any native territory
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* [[A Single Shard]]
 
* [[A Single Shard]]
 
[[Blank Canvas]]
 
[[Blank Canvas]]
{| class="article-table"
+
{| class="FoETable"
 
|[[Time]]
 
|[[Time]]
 
|[[Spotters]]
 
|[[Spotters]]
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[[Change of Plans]]
 
[[Change of Plans]]
 
{| class="FoETable"
 
 
|''If you have attacked a '<nowiki/>'''native territory at any point'''''
{| class="article-table"
 
|''If you have attacked a ''''native territory at any point'''''
+
|''If you have *not* attacked a native'<nowiki/>'''territory at any point'''''
|''If you have *not* attacked a native''''territory at any point'''''
 
 
|-
 
|-
 
|[[Deception]]
 
|[[Deception]]
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[[Sidestep]]
 
[[Sidestep]]
   
{| class="article-table"
+
{| class="FoETable"
 
|'''''If you have attacked in any native territory'''''
 
|'''''If you have attacked in any native territory'''''
 
|'''''If you have NOT attacked the native territory'''''
 
|'''''If you have NOT attacked the native territory'''''
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|}
 
|}
   
== Oceanic Future ==
+
== [[Oceanic Future]] ==
   
 
===''Part 1''===
 
===''Part 1''===
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# [[His Job]]
 
# [[His Job]]
 
# [[Boasting]] or [[Submarine]]
 
# [[Boasting]] or [[Submarine]]
# [[Change of Course]] or [[Hands On]]
+
# [[Change Of Course]] or [[Hands On]]
 
# [[Next In Line]]
 
# [[Next In Line]]
 
# [[Tight Fleet]]
 
# [[Tight Fleet]]
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# [[Ryan's Goal]]
 
# [[Ryan's Goal]]
   
==='' Part 4''===
+
===''Part 4''===
   
 
# [[Onwards (Oceanic)]]
 
# [[Onwards (Oceanic)]]
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# [[Search Party]]
 
# [[Search Party]]
 
# [[Proper Gear]]
 
# [[Proper Gear]]
  +
  +
===''Part 6''===
  +
 
# [[Rockslide]]
 
# [[Rockslide]]
 
# [[Readings]]
 
# [[Readings]]
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# [[Sunset]]
 
# [[Sunset]]
   
== Virtual Future ==
+
== [[Virtual Future]] ==
  +
  +
=== ''Part 1'' ===
  +
# [[Booting UP]]
  +
# [[Sad World Order]]
  +
# [[Embracing the Virtual Future]]
  +
# [[Digital Advances]]
  +
# [[Number 1 Priority: Cyber Security]]
  +
# [[A Team of Hackers]]
  +
# [[Money is Digital]]
  +
# [[The Alpha Judge]]
  +
# [[Who's Orelph Keys?]]
  +
# [[The Hidden Coup]]
  +
# [[Too Good to be True]]
  +
# [[The Artificial Beauty of Nature]]
  +
# [[It's an Arms Race]]
  +
# [[Don't Forget to Click the Disc Icon]]
  +
# [[And Suddenly, Silence!]]
  +
# [[Digital Bringer of Hope]]
  +
# [[Did someone say ninja?]]
  +
# [[01101000 01101001]]
  +
# [[A Wave Throughout the Network]]
  +
# [[Strange New Devices]]
  +
 
===''Part 2''===
 
===''Part 2''===
  +
# [[Re-Routed]]
#
 
  +
# [[One Backdoor Too Much]]
#
 
  +
# [[A New Actor]]
#
 
  +
# [[Distracting Your People]]
#
 
  +
# [[Next Stop: Purple Palace]]
#
 
  +
# [[Alpha Judge 2.0]]
#
 
  +
# [[A Dragon-Inspired Tank]]
#
 
  +
# [[Efficiency Through Rockets]]
#
 
  +
# [[Fistfight In The Archives]]
#
 
  +
# [[Cultural Shifts Come In Bursts]]
#
 
  +
# [[Orelph The Greedy Hacker]]
#
 
 
# [[Enforced Dancing Is No Fun]]
 
# [[Enforced Dancing Is No Fun]]
 
# [[The Shocking Discovery]]
 
# [[The Shocking Discovery]]
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# [[History About The VR]]
 
# [[History About The VR]]
 
# [[Who is Dr. Neurodeath?]]
 
# [[Who is Dr. Neurodeath?]]
  +
 
===''Part 3''===
 
===''Part 3''===
 
# [[ID Check]]
 
# [[ID Check]]
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# [[We are the Shield]]
 
# [[We are the Shield]]
 
# [[Child Protection]]
 
# [[Child Protection]]
  +
# [[Retaliation]]
  +
# [[Data Backup]]
  +
# [[Back From Dead]]
  +
# [[HiDef]]
  +
# [[New Update Available]]
  +
# [[Enlightened Eve]]
  +
# [[Data Anomaly]]
  +
# [[On Cloud One]]
  +
# [[New Plug-in]]
  +
# [[Do You Trust Me?]]
  +
# [[Surprise Attack]]
  +
# [[The Hidden Switch]]
  +
# [[System Restored]]
  +
  +
== [[Space Age Mars]] ==
  +
# [[Probing The Future]]
  +
# [[Colonization Of Mars]]
  +
# [[Scouting The Red Planet]]
  +
# [[The New Gold Rush]]
  +
# [[We Are Not Alone]]
  +
# [[Claiming Resources]]
  +
# [[Processing Strategies]]
  +
# [[Maintaining Influence]]
  +
# [[I.O.U. Industries]]
  +
# [[Separate The Allies First]]
  +
# [[Background Check]]
  +
# [[Eve Needs Power]]
  +
# [[Time Of Turmoil]]
  +
# [[Celebrity Enemies]]
  +
# [[Distractions Everywhere]]
  +
# [[Hostile Situation]]
  +
# [[The Mars Union]]
  +
# [[Not The Right Ideals]]
  +
# [[Lack Of Integrity]]
  +
# [[Time Bomb]]
  +
# [[Improvise And Adapt]]
  +
# [[Different Kind Of Battlefield]]
  +
# [[Leveling Out]]
  +
# [[The Mysterious Mass-Purchase]]
  +
# [[23 Minutes Of Delay]]
  +
# [[Time To Contemplate]]
  +
# [[Agression To Achieve Peace]]
  +
# [[Minus One Enemy]]
  +
# [[Troublesome Union]]
  +
# [[False Leader]]
  +
# [[Doing The Right Thing]]
  +
# [[Political Campaign]]
  +
# [[McPherson In Target]]
  +
# [[Making Life On Mars Better]]
  +
# [[Making Life On Mars Decent]]
  +
# [[Fighting The Locust]]
  +
# [[Earth And Mars, Together]]
  +
# [[Lack Of Loyalty]]
  +
# [[Mrs. Ruddeberger]]
  +
# [[Two Fronts]]
  +
# [[Reparations]]
  +
# [[A City As A Symbol]]
  +
# [[Legal Action, Good Distraction]]
  +
# [[Quite The Offer]]
  +
# [[Miserable Quarterly Reports]]
  +
# [[Better Regulations]]
  +
# [[Group Of Anarchists]]
  +
# [[Leila Ruddeberger's Last Words]]
  +
# [[Revive Trade Routes]]
  +
# [[Party Among Politicians]]
  +
# [[Time To Move On]]
  +
   
 
--
 
--

Revision as of 13:46, 27 September 2019

This article is incomplete.
You can help Forge of Empires Wiki by expanding it.


Stone Age

  1. Tutorial

Bronze Age

  1. Build 1 Stilt House
  2. Reveal Yourself (exclusive to mobile guests, once per account)
  3. Research Spears / Combat Tutorial
  4. Build up your Army
  5. Recruit a Spearfighter
  6. Gain Happiness
  7. Increase Population
  8. More Supplies
  9. Get a Pottery
  10. Get a Forge Point
  11. Research Wheel
  12. Research Construction
  13. Conquer Another Sector
  14. New Borders
  15. Go Get Dunarsund
  16. Celebrate Victory
  17. Research Another Technology
  18. The Mysterious Beggar
  19. Find the Nine
  20. Welcome, Traveler
  21. Finding the Missing Blueprints
  22. The Perplexing Piece
  23. Fair Trade (Bronze Age)
  24. Spread the Word
  25. A Helping Hand
  26. Make Room for the Great Building
  27. Lay the Foundations
  28. The Oracle of Delphi
  29. More Information
  30. Sleeping Lions I
  31. Sleeping Lions II
  32. Show Your Strength
  33. The Last Leader
  34. Sleeping Lions III
  35. Mobilization or Power of Economy
  36. The Halls Of Hymir

Iron Age

  1. A New Dawn
  2. Presents For Hasdrubaal
  3. Knowledge Is Power
  4. Battle For Badakus
  5. Eyes In the Backyard or Bread and Circuses
  6. Parish Paruuch
  7. Look Around
  8. Bridge Over Troubled Water
  9. Rumor Mill
  10. Cutting Off The Supplies
  11. Starve 'Em Out
  12. Act Quickly
  13. Eyes To The North
  14. Surprise From The Mountains
  15. Unconditional Surrender
  16. Maktaba

Early Middle Ages

  1. Dawn of a Dark Age
  2. Talk to the People
  3. Krautpleaser
  4. A Letter From The Evil Witch
  5. The Witch Writes Again
  6. The Curse
  7. Back to Pfefferberg
  8. Relief for the People
  9. Trail of the Witch
  10. Passage to the East
  11. Scouts to Sturmhohen
  12. Another Curse
  13. Storm On Sturmhohen
  14. Eyes To The East
  15. The Curse Strikes Again
  16. Lift Morale
  17. Reach To The East
  18. Scout Her Home
  19. Yet Another Curse
  20. Take The Kaiserin's Castle
  21. Get The Witch

High Middle Ages

  1. Four Brothers, One Kingdom
  2. Request For Help
  3. Ludwig's Proposal
  4. Calm Canturia
  5. Meet Lothair III
  6. Brotherly Love
  7. Trade with Ludwig
  8. Help from Ludwig
  9. Strike Again!
  10. Karl's Plea
  11. Keep Childerich Busy
  12. Close the Gap
  13. Make Peace
  14. Ludwig's Invitation or Ludwig's War
  15. Ludwig's Treason
  16. Ludwig's Assassins
  17. Payback Time
  18. Poison in the Well
  19. Louis's Last Stand

Late Middle Ages

  1. Gloomy King Rises
  2. Gifts for Dragonclaw
  3. A Marriage Proposal
  4. The Main Building is on Fire!
  5. The City council is on fire!
  6. A Royal Wedding
  7. Help Dragonclaw
  8. More Help for Dragonclaw
  9. Keep Dragonclaw Back Free
  10. Up to Battle
  11. Infiltrate the Army
  12. Attention, Wizard!
  13. Dissolve the army
  14. Against the Evil King
  15. A Steep Climb
  16. The Mountain Calls
  17. Wizard's End
  18. In the Shadow of Killmore
  19. Chase Away the King
  20. Catch the King
  21. Damsel in Distress
  22. Rescue Approaches!
  23. Buy it Free
  24. The Damsel

Colonial Age

  1. Nebulized The Senses
  2. Introducing: Sophie Antoinette
  3. Sophie's Suffering People
  4. Pacify Them!
  5. Expanding the Empire
  6. The Smell of Rebellion
  7. Cake or Quarrel
  8. No Peace!
  9. More Land
  10. Ungrateful Citizens or Party Time
  11. Sophie's Exit
  12. Send the Scouts
  13. The Extravagant Emperor
  14. A Noble Lifestyle
  15. Louis' Lands
  16. The Uprising
  17. Expand the Empire
  18. Varseilles' Beauty
  19. Increased Taxes
  20. Betrayal!
  21. The Savior
  22. Win Support
  23. Win More Support
  24. Mandrubar's and Fernikus' support
  25. Greva's and Rinbin's support
  26. Grivus' support
  27. Reclaim the Throne
  28. A New Hand
  29. They Need Assurance
  30. Louis' Problems
  31. Meet Victor Bonneparte
  32. Bonneparte on the Battlefield
  33. Bon Bonneparte
  34. Proper Propaganda
  35. Bye Bye Bonneparte
  36. Restore Peace

Industrial Age

  1. A New Continent
  2. Landing Party (Industrial Age)
  3. Gain A Foothold
  4. Secure The Landing Area
  5. Native Nation
  6. Unfair Fight or Fair Trade
  7. Get Okahe (alternative 1) or Get Okahe (alternative 2)
  8. Information Is Crucial
  9. Ambassadors
  10. Cartwright's Cause
  11. Dee's Destiny
  12. North or South
  13. War or Go North or Go south or Maintain the Peace
  14. New Challenges, New Dangers
  15. The Natives Rise Again
  16. Dawn Of War
  17. A Common Enemy or Ambassador Of Peace
  18. War On Two Fronts or A Fragile Balance
  19. All-Out War or Keeper of Peace
  20. New Lands, New Dangers
  21. Calm Before The Storm
  22. A Little Peace And Quiet
  23. Caught Off Guard
  24. Peacekeeper
  25. Gather Strength
  26. Towards Garrincton!
  27. Scout Out
  28. Garrincton Blues
  29. Fresh Reinforcements
  30. Duck And Cover
  31. Fighting Crime
  32. Battle For Garrincton
  33. Celebrate The Victory
  34. The Peace Settlement
  35. Celebrate the Peace
  36. Travel the World

Progressive Era

  1. Landing Party (Progressive Era)
  2. Set Foot
  3. More Presence, More Power
  4. Know More
  5. Host the Delegates
  6. Schledorf or Joffre
  7. Let the Wars Begin
  8. The Center or Peacebringer
  9. 08/15
  10. Blood in the Trenches
  11. The Horrors of War
  12. Gratitude of the People or Joffre's Gratitude or Schledorf's Gratitude (unconfirmed)
  13. The Word of Peace or Slow and Steady
  14. Trench Fever
  15. Crimes Against Humanity
  16. The Peace Conference
  17. Declaration of War or All-Out War (Progressive Era)
  18. Homefront Uprising
  19. Take the Initiative
  20. Trade Embargo
  21. Freedom of the Press
  22. Follow the Lead
  23. Going Underground
  24. Counter-Campaign
  25. Don't Mention the War
  26. Get the King
  27. Meet the Tsar
  28. Defeat General Jean Joffre and Queen Lydia
  29. The Road is Clear
  30. Defeat Kaiser Joseph Franz
  31. Enter the Cold
  32. The Last Stand
  33. The Fall of the Tsar
  34. To Boldly Go

Modern Era

Modern Era is divided into 4 segments by leader. The West and East segments may interleave their quests in many orders if you've taken sectors on both east and west fronts.

Introduction: Rin Gozen

  1. Land, Ho! (Modern Era)
  2. Warrior Woman
  3. Red Sun Rising
  4. Rin Gozen
  5. Rin Gozen Speaks
  6. A Challenge?
  7. War or Peace
  8. The Honor of War or The Honor of Peace
  9. Take Natsuishu
  10. Rin Gozen's Honor or Rin Gozen's Death
  11. The Next Step
  12. East or West

West: Ishiwara Katsu

  1. Occupied Territory
  2. War Zone
  3. The Crazy General
  4. War Crimes or Pact with the Devil
  5. Atrocities of War or In League with the Devil
  6. Reign of Terror or Devil's Advocate
  7. The Devil's Plans or Devil's Helper
  8. Take Igamoto
  9. Fast Forward
  10. Lust for Power
  11. To Become Emperor
  12. Fighting Evil or Prepare for Battle or The Old Admiral + the East questline (if you have acted peacefully in the West and not taken any of the East yet)
  13. The Devil Wants More (skip to the next if you haven't got The Old Admiral)
  14. Devil's End or The Devil's Last Stop
  15. Rebuilding
  16. Heavily Defended (If you have not taken any of the East yet)

East: Yamamoto Isao

  1. Islands in the Sun
  2. Island Warfare
  3. Haiku
  4. Long Lived Man
  5. Friend or Foe?
  6. Take Chigikawa
  7. Onwards
  8. Letters from Igujima
  9. The Struggle for Igujima
  10. Flags of our Fathers
  11. Devil Ishimaru Katsu (this is a ingame typo which has been preserved, it should be 'Devil Ishiwara Katsu') or The Devil's Brother

Conclusion: Emperor Hisao Hito

  1. Heart of the Empire
  2. Kneel for the Emperor
  3. Emperor's Acknowledgment or The Coup
  4. General No More
  5. Defending the Empire or Rebuild the Empire
  6. Expand the Power
  7. Guns, Not Butter or Butter, Not Guns
  8. War to the End or Food and Clothes
  9. Suicide Attacks (if War story line is followed else skip to the next)
  10. Time to End the Suffering
  11. Resignation or Unconditional Surrender
  12. The Next Step (new age)

Postmodern Era

  1. Welcome to the Jungle
  2. Checking Out Che
  3. Power to the People!
  4. Gaining Influence
  5. East vs West
  6. .....
  7. Uncle Minh
  8. Revolutionists on the Rise
  9. Pine and Cypress
  10. Queen of the Jungle
  11. Mystery Fever
  12. Jungle Drum
  13. A Camp in the Jungle or Checkmate, Che!
  14. The Storm is Coming
  15. Paint it Black!
  16. Ships in the Night
  17. Hamburger Hill
  18. Our Best Man
  19. Jungle Secrets
  20. Minhs Meeting
  21. More Mysteries
  22. Missing in Action
  23. Smoke Her Out
  24. Take Him Down
  25. Finish Her!
  26. The Queen is Dead
  27. Finish Him!
  28. Minh Ho-Chi
  29. Into The Heart of Darkness
  30. The Rogue Colonel
  31. Ships and Camps
  32. The Price of Treason
  33. Bring in the Colonel
  34. The Horrors
  35. Your Choice: Truth or Dare?
  36. Peace Movement (or skip to next)
  37. The End of this Chapter
  38. Around the World

Contemporary Era

  1. Into the Desert
  2. Beachhead
  3. Meet the Sheik
  4. Sheik's Country
  5. Sheik's Yacht
  6. Sheik's Soldiers
  7. Sheik's Presents
  8. Sheik's Secret
  9. Sheik's Sorrow
  10. Sheik's Surprise (skipped if Sheik Al-Rais' provinces taken by force)
  11. The Sheik's Scare
  12. Sheik Over
  13. A Madman and his Men
  14. Macabre Madman
  15. Madman's Menace
  16. Madman-at-Arms
  17. Madman's Message
  18. Madman's Magic
  19. Madman's Monsters
  20. Madman's Mayhem
  21. Madman's Military
  22. The Dangerous Dictator
  23. Dictator's Drama
  24. Dictator's Dungeon
  25. Dictator's Dynamite
  26. Madman's Mischief
  27. Dictator's Draft
  28. Dictator's Dirty Deed
  29. Dictator's Dream
  30. Madman the Marauder
  31. Dictator's Delusion
  32. Dictator's Decision
  33. Multimedia Madman
  34. Madman's Manhunt
  35. Madman the Martyr
  36. Thanks of the Sheik (skipped if Sheik Al-Rais' provinces taken by force)
  37. Dictator's Downfall
  38. Dictator's Demise
  39. Dictator's Defenses
  40. Dictator's Defeat
  41. Dictator's Death
  42. A Sheik's Gratitude (skipped if Sheik Al-Rais' provinces taken by force)
  43. The King of the Desert

Tomorrow Era

  1. Tomorrow's Land
  2. Go Ashore
  3. The Slick Businessman
  4. Business Proposal
  5. No Business
  6. Private Security
  7. Foul Play
  8. Follow The Trail
  9. Meet the Comandante
  10. Delusions of Grandeur
  11. Take the Reign
  12. Who Pulls the Strings?
  13. An Old Acquaintance
  14. Beware the Comandante!
  15. Bad Business
  16. The Drug Lord
  17. Comandante Comes Crushing
  18. Money Trail
  19. Comandante Calling
  20. Comandante's Commandos
  21. Goodbye, Comandante!
  22. Meet Miguel Mantos
  23. Mr. Nice Guy
  24. Mantos' Men
  25. Taking Rio Roxo
  26. Open Questions
  27. Miraculous Miranda
  28. Miranda, Media Mogul
  29. Misgivings about Miranda
  30. Meet Miranda
  31. Spy Business
  32. Patience is a Virtue
  33. For Your Ears Only
  34. Mad Miranda
  35. Reverse Psychology
  36. Miranda Mobilizes the Masses
  37. From Jamenez with Love
  38. Murder!
  39. The Living Spotlights
  40. Uncovering the Truth
  41. Print Another Day
  42. A Continent of Mysteries
  43. Silenced
  44. You Don't Live Twice
  45. License to Bill
  46. Fireball
  47. Quota of Solace
  48. Mystery Attack
  49. Strike Fast, Strike Hard
  50. The Prison
  51. Back from the Dead
  52. The Spy who Shocked Me
  53. Miranda Meets the Maker
  54. Revelation
  55. The Villain
  56. The Threat
  57. The Proof
  58. The Final Move
  59. Mantos' Escape
  60. A New Continent (Future)

Future Era

  1. Hot Land
  2. A New Camp
  3. Danba's War
  4. Peace in Agadar
  5. Keeping the Peace in Agadar
  6. Agadar Alliance
  7. War in Agadar
  8. More War in Agadar
  9. Conquering Agadar
  10. Acquiring Agadar
  11. Eyes Ahead
  12. Meeting Hope
  13. Hope at War (skipped if you don't attack in previous quest)
  14. Water Needed!
  15. A War for Water
  16. Acquiring Omogba
  17. Desert Expedition
  18. Water Supply
  19. Owopele Blues
  20. Acquiring Owopele
  21. Acquiring Esan-Ewu
  22. All Hope is Gone
  23. Introducing: Dr. Charles Couturier
  24. Couturier's Offer
  25. Couturier wants More
  26. Campaign against Couturier
  27. Cyber Warfare
  28. Taking Jak
  29. Entering Pala
  30. Another Cyber Attack
  31. Mines Ahead!
  32. Pacifying Pala
  33. Stop the Suffering
  34. Even More Cyber Attacks
  35. Biological Warfare
  36. Kolaburg Crisis
  37. Down the Rabbit Hole
  38. Into Bonta Town
  39. Picking up the Pieces
  40. The Research Lab
  41. Investigations
  42. Clear out Bonta Town
  43. Goodbye, Dr.
  44. Meet Oumee
  45. Taking Botuku
  46. An Old Acquaintance (Future)
  47. Entering Bisoraba
  48. Bisoraba Action or Friendly Greetings
  49. Witnesses
  50. Business in Bisoraba
  51. Last Stop: Fort Buntu
  52. Up for a Fight
  53. Oumee's Rage
  54. Evidence of Atrocity
  55. Finish Him! (Future)
  56. Oumee, Over!
  57. A Generous Reward

Arctic Future

  1. The Island
  2. Deep Secrets
  3. Cursed Canister
If you attacked a native territory If you did not attack any native territory
Bad First Impression First Impression
Can of Worms Warm People
Pay Attention Cold People
Cold Secrets Secrets
Tracks in the Snow
Short Day

Our Main Lead

The Big Reveal

What Is It?

Promethium

Our Secret

Big Plans

Aggressive Takeover

Trust

A slice

Blank Canvas

Time Spotters
More Resources His Word
Proof Getting Ready
A Single Shard Getting Ready (2)
Sacred Ground- or -

Blank Canvas

Rations
Sacred Grounds- or -

Tension

Sacred Grounds Tension
Rumors Suspicions
Arctic Future (quest) Especially Now
Getting Ready (3) Tools
Tension

Purple Glint

Canteen

Empty Boxes

Cold Box

Other Crystals

Technical Difficulties

Elder Knowledge

The Pendant

Intruding

Change of Plans

If you have attacked a 'native territory at any point If you have *not* attacked a native'territory at any point
Deception Elders
No Allies Western Mountains
Gem Cave Paintings
Closer Gems
Threat? The Sky

Unclaimed Land

Shotgun

Goldmine

Bluff?

Tall Fence

Temperature Change

Packing Up

Moving Quickly

Sidestep

If you have attacked in any native territory If you have NOT attacked the native territory
Mixed Messages Map
A Message Tunnels
Date and Time Shaman
...
...
Go Away Go Away
Illogical Logical
Face To Face Face To Face
... Topics
Allegiance
A Call
No Village
New Camp
Steady Supply
Ice Cap Ice Cap

Oceanic Future

Part 1

  1. Rumble in the Deep [1]
  2. Not a Drill
  3. Meet Murray
  4. Coordinates
  5. Strange Machines
  6. Vault
  7. Floating
  8. Horizon
  9. Protesters
  10. Meet Joan
  11. Cause
  12. Floating City
  13. Foundations
  14. Alliance?
  15. Signal Failure
  16. Tethered City
  17. Undersea Earthquake
  18. Aftershocks
  19. Retreat (2)
  20. Busy
  21. Water Sample
  22. Unknown Element
  23. Orichalcum?
  24. Rumor

Part 2

  1. Covering Ears
  2. Sore Throats
  3. Mulling Over
  4. Secrets (Oceanic Future) or Two Agents
  5. Keep Calm
  6. Cover Up
  7. Thinning Fleet
  8. Paranoid?
  9. Trembling Voice or Radio Silence
  10. Our Plans
  11. Rumble in the Deep (2)
  12. Loud Sounds
  13. Regroup
  14. His Job
  15. Boasting or Submarine
  16. Change Of Course or Hands On
  17. Next In Line
  18. Tight Fleet
  19. Sides

Part 3

  1. Calm Waters
  2. Glows in the Deep
  3. Stealth Divers
  4. Murky Depths
  5. New Material
  6. Partial Truth
  7. Silence
  8. Value
  9. Myths
  10. Hot News
  11. State of Flow
  12. Halt
  13. Too Quiet
  14. Attack (Oceanic)
  15. Earthquake
  16. Offline
  17. Collateral Damage
  18. Silent Ryan
  19. Revenge
  20. Loyalty
  21. Consequences
  22. Face To Face (Oceanic)
  23. Not Listening
  24. Motivation (Oceanic)
  25. Ryan's Goal

Part 4

  1. Onwards (Oceanic)
  2. Expanding
  3. Unclaimed
  4. Seeking
  5. Second Chance
  6. Persuasion (Oceanic)
  7. Talking to a Wall
  8. Distrust
  9. Promises
  10. Leader
  11. Busy (Oceanic Part 4)
  12. Mulling Over (Oceanic Part 4)
  13. New Plan
  14. Responsibility
  15. Make Things Right
  16. Hard Choices
  17. Lost Calls
  18. Seeking (II)
  19. Skeletons
  20. Up For Grabs
  21. Like Taking Candy
  22. Quiet
  23. Familiar Logo
  24. Insider Info
  25. The Whole Truth
  26. Losing Grasp
  27. Reasons
  28. Double Mine
  29. New Opponent
  30. Headfirst

Part 5

  1. Warmth
  2. Forced Migration
  3. Siren's Call
  4. Magma Flow
  5. Concern
  6. Black Spots
  7. Walking On Water
  8. Solid Magma
  9. From Scratch
  10. A Matter Of Time
  11. First Strike
  12. Joan's Heart
  13. Higher-Ups
  14. Tie
  15. Greed
  16. Hidden Agenda
  17. Investigation
  18. Over and Out
  19. Search Party
  20. Proper Gear

Part 6

  1. Rockslide
  2. Readings
  3. Double Bounty
  4. New Land
  5. Rescue
  6. Wrong
  7. Rising Tension
  8. On Her Own
  9. Strike Three
  10. Greedy
  11. Ryan
  12. Control
  13. Retreat
  14. Takeover
  15. Sunset

Virtual Future

Part 1

  1. Booting UP
  2. Sad World Order
  3. Embracing the Virtual Future
  4. Digital Advances
  5. Number 1 Priority: Cyber Security
  6. A Team of Hackers
  7. Money is Digital
  8. The Alpha Judge
  9. Who's Orelph Keys?
  10. The Hidden Coup
  11. Too Good to be True
  12. The Artificial Beauty of Nature
  13. It's an Arms Race
  14. Don't Forget to Click the Disc Icon
  15. And Suddenly, Silence!
  16. Digital Bringer of Hope
  17. Did someone say ninja?
  18. 01101000 01101001
  19. A Wave Throughout the Network
  20. Strange New Devices

Part 2

  1. Re-Routed
  2. One Backdoor Too Much
  3. A New Actor
  4. Distracting Your People
  5. Next Stop: Purple Palace
  6. Alpha Judge 2.0
  7. A Dragon-Inspired Tank
  8. Efficiency Through Rockets
  9. Fistfight In The Archives
  10. Cultural Shifts Come In Bursts
  11. Orelph The Greedy Hacker
  12. Enforced Dancing Is No Fun
  13. The Shocking Discovery
  14. It's Still An Arms Race
  15. Delete Latisha? Y/N
  16. Ramen Soup
  17. Two Lives - Digital & Physical
  18. Surprise! Orelph Offers Help
  19. History About The VR
  20. Who is Dr. Neurodeath?

Part 3

  1. ID Check
  2. Child Genius
  3. Happy People, Happy Ruler
  4. Holo Animals
  5. Rain On Your Parade
  6. We are the Shield
  7. Child Protection
  8. Retaliation
  9. Data Backup
  10. Back From Dead
  11. HiDef
  12. New Update Available
  13. Enlightened Eve
  14. Data Anomaly
  15. On Cloud One
  16. New Plug-in
  17. Do You Trust Me?
  18. Surprise Attack
  19. The Hidden Switch
  20. System Restored

Space Age Mars

  1. Probing The Future
  2. Colonization Of Mars
  3. Scouting The Red Planet
  4. The New Gold Rush
  5. We Are Not Alone
  6. Claiming Resources
  7. Processing Strategies
  8. Maintaining Influence
  9. I.O.U. Industries
  10. Separate The Allies First
  11. Background Check
  12. Eve Needs Power
  13. Time Of Turmoil
  14. Celebrity Enemies
  15. Distractions Everywhere
  16. Hostile Situation
  17. The Mars Union
  18. Not The Right Ideals
  19. Lack Of Integrity
  20. Time Bomb
  21. Improvise And Adapt
  22. Different Kind Of Battlefield
  23. Leveling Out
  24. The Mysterious Mass-Purchase
  25. 23 Minutes Of Delay
  26. Time To Contemplate
  27. Agression To Achieve Peace
  28. Minus One Enemy
  29. Troublesome Union
  30. False Leader
  31. Doing The Right Thing
  32. Political Campaign
  33. McPherson In Target
  34. Making Life On Mars Better
  35. Making Life On Mars Decent
  36. Fighting The Locust
  37. Earth And Mars, Together
  38. Lack Of Loyalty
  39. Mrs. Ruddeberger
  40. Two Fronts
  41. Reparations
  42. A City As A Symbol
  43. Legal Action, Good Distraction
  44. Quite The Offer
  45. Miserable Quarterly Reports
  46. Better Regulations
  47. Group Of Anarchists
  48. Leila Ruddeberger's Last Words
  49. Revive Trade Routes
  50. Party Among Politicians
  51. Time To Move On


--

  1. This list of quests at the start of the Oceanic Future was encountered by a player who did not attack any territories on the OF map. It's likely that alternate versions of these quests exist for players who did attack. If adding those quests, please create a table like in the ages above to list both types side by side.