(→Part 2: Fixed Change of Course) Tag: Visual edit |
|||
(30 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{stub}} |
||
− | {{Incomplete Quest}} |
||
− | == Stone Age == |
+ | == [[Stone Age]] == |
# [[Tutorial]] |
# [[Tutorial]] |
||
− | == Bronze Age == |
+ | == [[Bronze Age]] == |
# [[Build 1 Stilt House]] |
# [[Build 1 Stilt House]] |
||
# [[Reveal Yourself]] (exclusive to mobile guests, once per account) |
# [[Reveal Yourself]] (exclusive to mobile guests, once per account) |
||
Line 42: | Line 42: | ||
# [[The Halls Of Hymir]] |
# [[The Halls Of Hymir]] |
||
− | == Iron Age == |
+ | == [[Iron Age]] == |
# [[A New Dawn]] |
# [[A New Dawn]] |
||
# [[Presents For Hasdrubaal]] |
# [[Presents For Hasdrubaal]] |
||
Line 60: | Line 60: | ||
# [[Maktaba (quest)|Maktaba]] |
# [[Maktaba (quest)|Maktaba]] |
||
− | == Early Middle Ages == |
+ | == [[Early Middle Ages]] == |
# [[Dawn of a Dark Age]] |
# [[Dawn of a Dark Age]] |
||
# [[Talk to the People]] |
# [[Talk to the People]] |
||
Line 83: | Line 83: | ||
# [[Get The Witch]] |
# [[Get The Witch]] |
||
− | == High Middle Ages == |
+ | == [[High Middle Ages]] == |
# [[Four Brothers, One Kingdom]] |
# [[Four Brothers, One Kingdom]] |
||
# [[Request For Help]] |
# [[Request For Help]] |
||
Line 104: | Line 104: | ||
# [[Louis's Last Stand]] |
# [[Louis's Last Stand]] |
||
− | == Late Middle Ages == |
+ | == [[Late Middle Ages]] == |
# [[Gloomy King Rises]] |
# [[Gloomy King Rises]] |
||
# [[Gifts for Dragonclaw]] |
# [[Gifts for Dragonclaw]] |
||
Line 130: | Line 130: | ||
# [[The Damsel]] |
# [[The Damsel]] |
||
− | == Colonial Age == |
+ | == [[Colonial Age]] == |
# [[Nebulized The Senses]] |
# [[Nebulized The Senses]] |
||
# [[Introducing: Sophie Antoinette]] |
# [[Introducing: Sophie Antoinette]] |
||
Line 168: | Line 168: | ||
# [[Restore Peace]] |
# [[Restore Peace]] |
||
− | == Industrial Age == |
+ | == [[Industrial Age]] == |
# [[A New Continent]] |
# [[A New Continent]] |
||
# [[Landing Party (Industrial Age)]] |
# [[Landing Party (Industrial Age)]] |
||
Line 206: | Line 206: | ||
# [[Travel the World]] |
# [[Travel the World]] |
||
− | == Progressive Era == |
+ | == [[Progressive Era]] == |
# [[Landing Party (Progressive Era)]] |
# [[Landing Party (Progressive Era)]] |
||
# [[Set Foot]] |
# [[Set Foot]] |
||
Line 242: | Line 242: | ||
# [[To Boldly Go]] |
# [[To Boldly Go]] |
||
− | == Modern Era == |
+ | == [[Modern Era]] == |
Modern Era is divided into 4 segments by leader. The West and East segments may interleave their quests in many orders if you've taken sectors on both east and west fronts. |
Modern Era is divided into 4 segments by leader. The West and East segments may interleave their quests in many orders if you've taken sectors on both east and west fronts. |
||
Line 301: | Line 301: | ||
# [[The Next Step (new age)]] |
# [[The Next Step (new age)]] |
||
− | == Postmodern Era == |
+ | == [[Postmodern Era]] == |
# [[Welcome to the Jungle]] |
# [[Welcome to the Jungle]] |
||
# [[Checking Out Che]] |
# [[Checking Out Che]] |
||
Line 341: | Line 341: | ||
# [[Around the World]] |
# [[Around the World]] |
||
− | == Contemporary Era == |
+ | == [[Contemporary Era]] == |
# [[Into the Desert]] |
# [[Into the Desert]] |
||
# [[Beachhead]] |
# [[Beachhead]] |
||
Line 386: | Line 386: | ||
# [[The King of the Desert]] |
# [[The King of the Desert]] |
||
− | == Tomorrow Era == |
+ | == [[Tomorrow Era]] == |
# [[Tomorrow's Land]] |
# [[Tomorrow's Land]] |
||
# [[Go Ashore]] |
# [[Go Ashore]] |
||
Line 448: | Line 448: | ||
# [[A New Continent (Future)]] |
# [[A New Continent (Future)]] |
||
− | == Future Era == |
+ | == [[Future Era]] == |
# [[Hot Land]] |
# [[Hot Land]] |
||
# [[A New Camp]] |
# [[A New Camp]] |
||
Line 507: | Line 507: | ||
# [[A Generous Reward]] |
# [[A Generous Reward]] |
||
− | == Arctic Future == |
+ | == [[Arctic Future]] == |
#[[The Island]] |
#[[The Island]] |
||
#[[Deep Secrets]] |
#[[Deep Secrets]] |
||
#[[Cursed Canister]] |
#[[Cursed Canister]] |
||
# |
# |
||
− | {| class=" |
+ | {| class="FoETable" |
!If you attacked a native territory |
!If you attacked a native territory |
||
!If you did not attack any native territory |
!If you did not attack any native territory |
||
Line 556: | Line 556: | ||
* [[A Single Shard]] |
* [[A Single Shard]] |
||
[[Blank Canvas]] |
[[Blank Canvas]] |
||
− | {| class=" |
+ | {| class="FoETable" |
|[[Time]] |
|[[Time]] |
||
|[[Spotters]] |
|[[Spotters]] |
||
Line 613: | Line 613: | ||
[[Change of Plans]] |
[[Change of Plans]] |
||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
− | |''If you have attacked a '''' |
+ | |''If you have *not* attacked a native'<nowiki/>'''territory at any point''''' |
⚫ | |||
|- |
|- |
||
|[[Deception]] |
|[[Deception]] |
||
Line 651: | Line 650: | ||
[[Sidestep]] |
[[Sidestep]] |
||
− | {| class=" |
+ | {| class="FoETable" |
|'''''If you have attacked in any native territory''''' |
|'''''If you have attacked in any native territory''''' |
||
|'''''If you have NOT attacked the native territory''''' |
|'''''If you have NOT attacked the native territory''''' |
||
Line 701: | Line 700: | ||
|} |
|} |
||
− | == Oceanic Future == |
+ | == [[Oceanic Future]] == |
===''Part 1''=== |
===''Part 1''=== |
||
Line 747: | Line 746: | ||
# [[His Job]] |
# [[His Job]] |
||
# [[Boasting]] or [[Submarine]] |
# [[Boasting]] or [[Submarine]] |
||
− | # [[Change |
+ | # [[Change Of Course]] or [[Hands On]] |
# [[Next In Line]] |
# [[Next In Line]] |
||
# [[Tight Fleet]] |
# [[Tight Fleet]] |
||
Line 780: | Line 779: | ||
# [[Ryan's Goal]] |
# [[Ryan's Goal]] |
||
− | ==='' |
+ | ===''Part 4''=== |
# [[Onwards (Oceanic)]] |
# [[Onwards (Oceanic)]] |
||
Line 835: | Line 834: | ||
# [[Search Party]] |
# [[Search Party]] |
||
# [[Proper Gear]] |
# [[Proper Gear]] |
||
+ | |||
+ | ===''Part 6''=== |
||
+ | |||
# [[Rockslide]] |
# [[Rockslide]] |
||
# [[Readings]] |
# [[Readings]] |
||
Line 851: | Line 853: | ||
# [[Sunset]] |
# [[Sunset]] |
||
− | == Virtual Future == |
+ | == [[Virtual Future]] == |
+ | |||
+ | === ''Part 1'' === |
||
+ | # [[Booting UP]] |
||
+ | # [[Sad World Order]] |
||
+ | # [[Embracing the Virtual Future]] |
||
+ | # [[Digital Advances]] |
||
+ | # [[Number 1 Priority: Cyber Security]] |
||
+ | # [[A Team of Hackers]] |
||
+ | # [[Money is Digital]] |
||
+ | # [[The Alpha Judge]] |
||
+ | # [[Who's Orelph Keys?]] |
||
+ | # [[The Hidden Coup]] |
||
+ | # [[Too Good to be True]] |
||
+ | # [[The Artificial Beauty of Nature]] |
||
+ | # [[It's an Arms Race]] |
||
+ | # [[Don't Forget to Click the Disc Icon]] |
||
+ | # [[And Suddenly, Silence!]] |
||
+ | # [[Digital Bringer of Hope]] |
||
+ | # [[Did someone say ninja?]] |
||
+ | # [[01101000 01101001]] |
||
+ | # [[A Wave Throughout the Network]] |
||
+ | # [[Strange New Devices]] |
||
+ | |||
===''Part 2''=== |
===''Part 2''=== |
||
+ | # [[Re-Routed]] |
||
− | # |
||
+ | # [[One Backdoor Too Much]] |
||
− | # |
||
+ | # [[A New Actor]] |
||
− | # |
||
+ | # [[Distracting Your People]] |
||
− | # |
||
+ | # [[Next Stop: Purple Palace]] |
||
− | # |
||
+ | # [[Alpha Judge 2.0]] |
||
− | # |
||
+ | # [[A Dragon-Inspired Tank]] |
||
− | # |
||
+ | # [[Efficiency Through Rockets]] |
||
− | # |
||
+ | # [[Fistfight In The Archives]] |
||
− | # |
||
+ | # [[Cultural Shifts Come In Bursts]] |
||
− | # |
||
+ | # [[Orelph The Greedy Hacker]] |
||
− | # |
||
# [[Enforced Dancing Is No Fun]] |
# [[Enforced Dancing Is No Fun]] |
||
# [[The Shocking Discovery]] |
# [[The Shocking Discovery]] |
||
Line 873: | Line 898: | ||
# [[History About The VR]] |
# [[History About The VR]] |
||
# [[Who is Dr. Neurodeath?]] |
# [[Who is Dr. Neurodeath?]] |
||
+ | |||
===''Part 3''=== |
===''Part 3''=== |
||
# [[ID Check]] |
# [[ID Check]] |
||
Line 881: | Line 907: | ||
# [[We are the Shield]] |
# [[We are the Shield]] |
||
# [[Child Protection]] |
# [[Child Protection]] |
||
+ | # [[Retaliation]] |
||
+ | # [[Data Backup]] |
||
+ | # [[Back From Dead]] |
||
+ | # [[HiDef]] |
||
+ | # [[New Update Available]] |
||
+ | # [[Enlightened Eve]] |
||
+ | # [[Data Anomaly]] |
||
+ | # [[On Cloud One]] |
||
+ | # [[New Plug-in]] |
||
+ | # [[Do You Trust Me?]] |
||
+ | # [[Surprise Attack]] |
||
+ | # [[The Hidden Switch]] |
||
+ | # [[System Restored]] |
||
+ | |||
+ | == [[Space Age Mars]] == |
||
+ | # [[Probing The Future]] |
||
+ | # [[Colonization Of Mars]] |
||
+ | # [[Scouting The Red Planet]] |
||
+ | # [[The New Gold Rush]] |
||
+ | # [[We Are Not Alone]] |
||
+ | # [[Claiming Resources]] |
||
+ | # [[Processing Strategies]] |
||
+ | # [[Maintaining Influence]] |
||
+ | # [[I.O.U. Industries]] |
||
+ | # [[Separate The Allies First]] |
||
+ | # [[Background Check]] |
||
+ | # [[Eve Needs Power]] |
||
+ | # [[Time Of Turmoil]] |
||
+ | # [[Celebrity Enemies]] |
||
+ | # [[Distractions Everywhere]] |
||
+ | # [[Hostile Situation]] |
||
+ | # [[The Mars Union]] |
||
+ | # [[Not The Right Ideals]] |
||
+ | # [[Lack Of Integrity]] |
||
+ | # [[Time Bomb]] |
||
+ | # [[Improvise And Adapt]] |
||
+ | # [[Different Kind Of Battlefield]] |
||
+ | # [[Leveling Out]] |
||
+ | # [[The Mysterious Mass-Purchase]] |
||
+ | # [[23 Minutes Of Delay]] |
||
+ | # [[Time To Contemplate]] |
||
+ | # [[Agression To Achieve Peace]] |
||
+ | # [[Minus One Enemy]] |
||
+ | # [[Troublesome Union]] |
||
+ | # [[False Leader]] |
||
+ | # [[Doing The Right Thing]] |
||
+ | # [[Political Campaign]] |
||
+ | # [[McPherson In Target]] |
||
+ | # [[Making Life On Mars Better]] |
||
+ | # [[Making Life On Mars Decent]] |
||
+ | # [[Fighting The Locust]] |
||
+ | # [[Earth And Mars, Together]] |
||
+ | # [[Lack Of Loyalty]] |
||
+ | # [[Mrs. Ruddeberger]] |
||
+ | # [[Two Fronts]] |
||
+ | # [[Reparations]] |
||
+ | # [[A City As A Symbol]] |
||
+ | # [[Legal Action, Good Distraction]] |
||
+ | # [[Quite The Offer]] |
||
+ | # [[Miserable Quarterly Reports]] |
||
+ | # [[Better Regulations]] |
||
+ | # [[Group Of Anarchists]] |
||
+ | # [[Leila Ruddeberger's Last Words]] |
||
+ | # [[Revive Trade Routes]] |
||
+ | # [[Party Among Politicians]] |
||
+ | # [[Time To Move On]] |
||
+ | |||
-- |
-- |
Revision as of 13:46, 27 September 2019
This article is incomplete. You can help Forge of Empires Wiki by expanding it. |
Stone Age
Bronze Age
- Build 1 Stilt House
- Reveal Yourself (exclusive to mobile guests, once per account)
- Research Spears / Combat Tutorial
- Build up your Army
- Recruit a Spearfighter
- Gain Happiness
- Increase Population
- More Supplies
- Get a Pottery
- Get a Forge Point
- Research Wheel
- Research Construction
- Conquer Another Sector
- New Borders
- Go Get Dunarsund
- Celebrate Victory
- Research Another Technology
- The Mysterious Beggar
- Find the Nine
- Welcome, Traveler
- Finding the Missing Blueprints
- The Perplexing Piece
- Fair Trade (Bronze Age)
- Spread the Word
- A Helping Hand
- Make Room for the Great Building
- Lay the Foundations
- The Oracle of Delphi
- More Information
- Sleeping Lions I
- Sleeping Lions II
- Show Your Strength
- The Last Leader
- Sleeping Lions III
- Mobilization or Power of Economy
- The Halls Of Hymir
Iron Age
- A New Dawn
- Presents For Hasdrubaal
- Knowledge Is Power
- Battle For Badakus
- Eyes In the Backyard or Bread and Circuses
- Parish Paruuch
- Look Around
- Bridge Over Troubled Water
- Rumor Mill
- Cutting Off The Supplies
- Starve 'Em Out
- Act Quickly
- Eyes To The North
- Surprise From The Mountains
- Unconditional Surrender
- Maktaba
Early Middle Ages
- Dawn of a Dark Age
- Talk to the People
- Krautpleaser
- A Letter From The Evil Witch
- The Witch Writes Again
- The Curse
- Back to Pfefferberg
- Relief for the People
- Trail of the Witch
- Passage to the East
- Scouts to Sturmhohen
- Another Curse
- Storm On Sturmhohen
- Eyes To The East
- The Curse Strikes Again
- Lift Morale
- Reach To The East
- Scout Her Home
- Yet Another Curse
- Take The Kaiserin's Castle
- Get The Witch
High Middle Ages
- Four Brothers, One Kingdom
- Request For Help
- Ludwig's Proposal
- Calm Canturia
- Meet Lothair III
- Brotherly Love
- Trade with Ludwig
- Help from Ludwig
- Strike Again!
- Karl's Plea
- Keep Childerich Busy
- Close the Gap
- Make Peace
- Ludwig's Invitation or Ludwig's War
- Ludwig's Treason
- Ludwig's Assassins
- Payback Time
- Poison in the Well
- Louis's Last Stand
Late Middle Ages
- Gloomy King Rises
- Gifts for Dragonclaw
- A Marriage Proposal
- The Main Building is on Fire!
- The City council is on fire!
- A Royal Wedding
- Help Dragonclaw
- More Help for Dragonclaw
- Keep Dragonclaw Back Free
- Up to Battle
- Infiltrate the Army
- Attention, Wizard!
- Dissolve the army
- Against the Evil King
- A Steep Climb
- The Mountain Calls
- Wizard's End
- In the Shadow of Killmore
- Chase Away the King
- Catch the King
- Damsel in Distress
- Rescue Approaches!
- Buy it Free
- The Damsel
Colonial Age
- Nebulized The Senses
- Introducing: Sophie Antoinette
- Sophie's Suffering People
- Pacify Them!
- Expanding the Empire
- The Smell of Rebellion
- Cake or Quarrel
- No Peace!
- More Land
- Ungrateful Citizens or Party Time
- Sophie's Exit
- Send the Scouts
- The Extravagant Emperor
- A Noble Lifestyle
- Louis' Lands
- The Uprising
- Expand the Empire
- Varseilles' Beauty
- Increased Taxes
- Betrayal!
- The Savior
- Win Support
- Win More Support
- Mandrubar's and Fernikus' support
- Greva's and Rinbin's support
- Grivus' support
- Reclaim the Throne
- A New Hand
- They Need Assurance
- Louis' Problems
- Meet Victor Bonneparte
- Bonneparte on the Battlefield
- Bon Bonneparte
- Proper Propaganda
- Bye Bye Bonneparte
- Restore Peace
Industrial Age
- A New Continent
- Landing Party (Industrial Age)
- Gain A Foothold
- Secure The Landing Area
- Native Nation
- Unfair Fight or Fair Trade
- Get Okahe (alternative 1) or Get Okahe (alternative 2)
- Information Is Crucial
- Ambassadors
- Cartwright's Cause
- Dee's Destiny
- North or South
- War or Go North or Go south or Maintain the Peace
- New Challenges, New Dangers
- The Natives Rise Again
- Dawn Of War
- A Common Enemy or Ambassador Of Peace
- War On Two Fronts or A Fragile Balance
- All-Out War or Keeper of Peace
- New Lands, New Dangers
- Calm Before The Storm
- A Little Peace And Quiet
- Caught Off Guard
- Peacekeeper
- Gather Strength
- Towards Garrincton!
- Scout Out
- Garrincton Blues
- Fresh Reinforcements
- Duck And Cover
- Fighting Crime
- Battle For Garrincton
- Celebrate The Victory
- The Peace Settlement
- Celebrate the Peace
- Travel the World
Progressive Era
- Landing Party (Progressive Era)
- Set Foot
- More Presence, More Power
- Know More
- Host the Delegates
- Schledorf or Joffre
- Let the Wars Begin
- The Center or Peacebringer
- 08/15
- Blood in the Trenches
- The Horrors of War
- Gratitude of the People or Joffre's Gratitude or Schledorf's Gratitude (unconfirmed)
- The Word of Peace or Slow and Steady
- Trench Fever
- Crimes Against Humanity
- The Peace Conference
- Declaration of War or All-Out War (Progressive Era)
- Homefront Uprising
- Take the Initiative
- Trade Embargo
- Freedom of the Press
- Follow the Lead
- Going Underground
- Counter-Campaign
- Don't Mention the War
- Get the King
- Meet the Tsar
- Defeat General Jean Joffre and Queen Lydia
- The Road is Clear
- Defeat Kaiser Joseph Franz
- Enter the Cold
- The Last Stand
- The Fall of the Tsar
- To Boldly Go
Modern Era
Modern Era is divided into 4 segments by leader. The West and East segments may interleave their quests in many orders if you've taken sectors on both east and west fronts.
Introduction: Rin Gozen
- Land, Ho! (Modern Era)
- Warrior Woman
- Red Sun Rising
- Rin Gozen
- Rin Gozen Speaks
- A Challenge?
- War or Peace
- The Honor of War or The Honor of Peace
- Take Natsuishu
- Rin Gozen's Honor or Rin Gozen's Death
- The Next Step
- East or West
West: Ishiwara Katsu
- Occupied Territory
- War Zone
- The Crazy General
- War Crimes or Pact with the Devil
- Atrocities of War or In League with the Devil
- Reign of Terror or Devil's Advocate
- The Devil's Plans or Devil's Helper
- Take Igamoto
- Fast Forward
- Lust for Power
- To Become Emperor
- Fighting Evil or Prepare for Battle or The Old Admiral + the East questline (if you have acted peacefully in the West and not taken any of the East yet)
- The Devil Wants More (skip to the next if you haven't got The Old Admiral)
- Devil's End or The Devil's Last Stop
- Rebuilding
- Heavily Defended (If you have not taken any of the East yet)
East: Yamamoto Isao
- Islands in the Sun
- Island Warfare
- Haiku
- Long Lived Man
- Friend or Foe?
- Take Chigikawa
- Onwards
- Letters from Igujima
- The Struggle for Igujima
- Flags of our Fathers
- Devil Ishimaru Katsu (this is a ingame typo which has been preserved, it should be 'Devil Ishiwara Katsu') or The Devil's Brother
Conclusion: Emperor Hisao Hito
- Heart of the Empire
- Kneel for the Emperor
- Emperor's Acknowledgment or The Coup
- General No More
- Defending the Empire or Rebuild the Empire
- Expand the Power
- Guns, Not Butter or Butter, Not Guns
- War to the End or Food and Clothes
- Suicide Attacks (if War story line is followed else skip to the next)
- Time to End the Suffering
- Resignation or Unconditional Surrender
- The Next Step (new age)
Postmodern Era
- Welcome to the Jungle
- Checking Out Che
- Power to the People!
- Gaining Influence
- East vs West
- .....
- Uncle Minh
- Revolutionists on the Rise
- Pine and Cypress
- Queen of the Jungle
- Mystery Fever
- Jungle Drum
- A Camp in the Jungle or Checkmate, Che!
- The Storm is Coming
- Paint it Black!
- Ships in the Night
- Hamburger Hill
- Our Best Man
- Jungle Secrets
- Minhs Meeting
- More Mysteries
- Missing in Action
- Smoke Her Out
- Take Him Down
- Finish Her!
- The Queen is Dead
- Finish Him!
- Minh Ho-Chi
- Into The Heart of Darkness
- The Rogue Colonel
- Ships and Camps
- The Price of Treason
- Bring in the Colonel
- The Horrors
- Your Choice: Truth or Dare?
- Peace Movement (or skip to next)
- The End of this Chapter
- Around the World
Contemporary Era
- Into the Desert
- Beachhead
- Meet the Sheik
- Sheik's Country
- Sheik's Yacht
- Sheik's Soldiers
- Sheik's Presents
- Sheik's Secret
- Sheik's Sorrow
- Sheik's Surprise (skipped if Sheik Al-Rais' provinces taken by force)
- The Sheik's Scare
- Sheik Over
- A Madman and his Men
- Macabre Madman
- Madman's Menace
- Madman-at-Arms
- Madman's Message
- Madman's Magic
- Madman's Monsters
- Madman's Mayhem
- Madman's Military
- The Dangerous Dictator
- Dictator's Drama
- Dictator's Dungeon
- Dictator's Dynamite
- Madman's Mischief
- Dictator's Draft
- Dictator's Dirty Deed
- Dictator's Dream
- Madman the Marauder
- Dictator's Delusion
- Dictator's Decision
- Multimedia Madman
- Madman's Manhunt
- Madman the Martyr
- Thanks of the Sheik (skipped if Sheik Al-Rais' provinces taken by force)
- Dictator's Downfall
- Dictator's Demise
- Dictator's Defenses
- Dictator's Defeat
- Dictator's Death
- A Sheik's Gratitude (skipped if Sheik Al-Rais' provinces taken by force)
- The King of the Desert
Tomorrow Era
- Tomorrow's Land
- Go Ashore
- The Slick Businessman
- Business Proposal
- No Business
- Private Security
- Foul Play
- Follow The Trail
- Meet the Comandante
- Delusions of Grandeur
- Take the Reign
- Who Pulls the Strings?
- An Old Acquaintance
- Beware the Comandante!
- Bad Business
- The Drug Lord
- Comandante Comes Crushing
- Money Trail
- Comandante Calling
- Comandante's Commandos
- Goodbye, Comandante!
- Meet Miguel Mantos
- Mr. Nice Guy
- Mantos' Men
- Taking Rio Roxo
- Open Questions
- Miraculous Miranda
- Miranda, Media Mogul
- Misgivings about Miranda
- Meet Miranda
- Spy Business
- Patience is a Virtue
- For Your Ears Only
- Mad Miranda
- Reverse Psychology
- Miranda Mobilizes the Masses
- From Jamenez with Love
- Murder!
- The Living Spotlights
- Uncovering the Truth
- Print Another Day
- A Continent of Mysteries
- Silenced
- You Don't Live Twice
- License to Bill
- Fireball
- Quota of Solace
- Mystery Attack
- Strike Fast, Strike Hard
- The Prison
- Back from the Dead
- The Spy who Shocked Me
- Miranda Meets the Maker
- Revelation
- The Villain
- The Threat
- The Proof
- The Final Move
- Mantos' Escape
- A New Continent (Future)
Future Era
- Hot Land
- A New Camp
- Danba's War
- Peace in Agadar
- Keeping the Peace in Agadar
- Agadar Alliance
- War in Agadar
- More War in Agadar
- Conquering Agadar
- Acquiring Agadar
- Eyes Ahead
- Meeting Hope
- Hope at War (skipped if you don't attack in previous quest)
- Water Needed!
- A War for Water
- Acquiring Omogba
- Desert Expedition
- Water Supply
- Owopele Blues
- Acquiring Owopele
- Acquiring Esan-Ewu
- All Hope is Gone
- Introducing: Dr. Charles Couturier
- Couturier's Offer
- Couturier wants More
- Campaign against Couturier
- Cyber Warfare
- Taking Jak
- Entering Pala
- Another Cyber Attack
- Mines Ahead!
- Pacifying Pala
- Stop the Suffering
- Even More Cyber Attacks
- Biological Warfare
- Kolaburg Crisis
- Down the Rabbit Hole
- Into Bonta Town
- Picking up the Pieces
- The Research Lab
- Investigations
- Clear out Bonta Town
- Goodbye, Dr.
- Meet Oumee
- Taking Botuku
- An Old Acquaintance (Future)
- Entering Bisoraba
- Bisoraba Action or Friendly Greetings
- Witnesses
- Business in Bisoraba
- Last Stop: Fort Buntu
- Up for a Fight
- Oumee's Rage
- Evidence of Atrocity
- Finish Him! (Future)
- Oumee, Over!
- A Generous Reward
Arctic Future
If you attacked a native territory | If you did not attack any native territory |
---|---|
Bad First Impression | First Impression |
Can of Worms | Warm People |
Pay Attention | Cold People |
Cold Secrets | Secrets |
Tracks in the Snow | |
Short Day | |
Time | Spotters |
More Resources | His Word |
Proof | Getting Ready |
A Single Shard | Getting Ready (2) |
Sacred Ground- or - | Rations |
Sacred Grounds- or - | |
Sacred Grounds | Tension |
Rumors | Suspicions |
Arctic Future (quest) | Especially Now |
Getting Ready (3) | Tools |
Tension |
If you have attacked a 'native territory at any point | If you have *not* attacked a native'territory at any point |
Deception | Elders |
No Allies | Western Mountains |
Gem | Cave Paintings |
Closer | Gems |
Threat? | The Sky |
If you have attacked in any native territory | If you have NOT attacked the native territory |
Mixed Messages | Map |
A Message | Tunnels |
Date and Time | Shaman |
... | |
... | |
Go Away | Go Away |
Illogical | Logical |
Face To Face | Face To Face |
... | Topics |
Allegiance | |
A Call | |
No Village | |
New Camp | |
Steady Supply | |
Ice Cap | Ice Cap |
Oceanic Future
Part 1
- Rumble in the Deep [1]
- Not a Drill
- Meet Murray
- Coordinates
- Strange Machines
- Vault
- Floating
- Horizon
- Protesters
- Meet Joan
- Cause
- Floating City
- Foundations
- Alliance?
- Signal Failure
- Tethered City
- Undersea Earthquake
- Aftershocks
- Retreat (2)
- Busy
- Water Sample
- Unknown Element
- Orichalcum?
- Rumor
Part 2
- Covering Ears
- Sore Throats
- Mulling Over
- Secrets (Oceanic Future) or Two Agents
- Keep Calm
- Cover Up
- Thinning Fleet
- Paranoid?
- Trembling Voice or Radio Silence
- Our Plans
- Rumble in the Deep (2)
- Loud Sounds
- Regroup
- His Job
- Boasting or Submarine
- Change Of Course or Hands On
- Next In Line
- Tight Fleet
- Sides
Part 3
- Calm Waters
- Glows in the Deep
- Stealth Divers
- Murky Depths
- New Material
- Partial Truth
- Silence
- Value
- Myths
- Hot News
- State of Flow
- Halt
- Too Quiet
- Attack (Oceanic)
- Earthquake
- Offline
- Collateral Damage
- Silent Ryan
- Revenge
- Loyalty
- Consequences
- Face To Face (Oceanic)
- Not Listening
- Motivation (Oceanic)
- Ryan's Goal
Part 4
- Onwards (Oceanic)
- Expanding
- Unclaimed
- Seeking
- Second Chance
- Persuasion (Oceanic)
- Talking to a Wall
- Distrust
- Promises
- Leader
- Busy (Oceanic Part 4)
- Mulling Over (Oceanic Part 4)
- New Plan
- Responsibility
- Make Things Right
- Hard Choices
- Lost Calls
- Seeking (II)
- Skeletons
- Up For Grabs
- Like Taking Candy
- Quiet
- Familiar Logo
- Insider Info
- The Whole Truth
- Losing Grasp
- Reasons
- Double Mine
- New Opponent
- Headfirst
Part 5
- Warmth
- Forced Migration
- Siren's Call
- Magma Flow
- Concern
- Black Spots
- Walking On Water
- Solid Magma
- From Scratch
- A Matter Of Time
- First Strike
- Joan's Heart
- Higher-Ups
- Tie
- Greed
- Hidden Agenda
- Investigation
- Over and Out
- Search Party
- Proper Gear
Part 6
- Rockslide
- Readings
- Double Bounty
- New Land
- Rescue
- Wrong
- Rising Tension
- On Her Own
- Strike Three
- Greedy
- Ryan
- Control
- Retreat
- Takeover
- Sunset
Virtual Future
Part 1
- Booting UP
- Sad World Order
- Embracing the Virtual Future
- Digital Advances
- Number 1 Priority: Cyber Security
- A Team of Hackers
- Money is Digital
- The Alpha Judge
- Who's Orelph Keys?
- The Hidden Coup
- Too Good to be True
- The Artificial Beauty of Nature
- It's an Arms Race
- Don't Forget to Click the Disc Icon
- And Suddenly, Silence!
- Digital Bringer of Hope
- Did someone say ninja?
- 01101000 01101001
- A Wave Throughout the Network
- Strange New Devices
Part 2
- Re-Routed
- One Backdoor Too Much
- A New Actor
- Distracting Your People
- Next Stop: Purple Palace
- Alpha Judge 2.0
- A Dragon-Inspired Tank
- Efficiency Through Rockets
- Fistfight In The Archives
- Cultural Shifts Come In Bursts
- Orelph The Greedy Hacker
- Enforced Dancing Is No Fun
- The Shocking Discovery
- It's Still An Arms Race
- Delete Latisha? Y/N
- Ramen Soup
- Two Lives - Digital & Physical
- Surprise! Orelph Offers Help
- History About The VR
- Who is Dr. Neurodeath?
Part 3
- ID Check
- Child Genius
- Happy People, Happy Ruler
- Holo Animals
- Rain On Your Parade
- We are the Shield
- Child Protection
- Retaliation
- Data Backup
- Back From Dead
- HiDef
- New Update Available
- Enlightened Eve
- Data Anomaly
- On Cloud One
- New Plug-in
- Do You Trust Me?
- Surprise Attack
- The Hidden Switch
- System Restored
Space Age Mars
- Probing The Future
- Colonization Of Mars
- Scouting The Red Planet
- The New Gold Rush
- We Are Not Alone
- Claiming Resources
- Processing Strategies
- Maintaining Influence
- I.O.U. Industries
- Separate The Allies First
- Background Check
- Eve Needs Power
- Time Of Turmoil
- Celebrity Enemies
- Distractions Everywhere
- Hostile Situation
- The Mars Union
- Not The Right Ideals
- Lack Of Integrity
- Time Bomb
- Improvise And Adapt
- Different Kind Of Battlefield
- Leveling Out
- The Mysterious Mass-Purchase
- 23 Minutes Of Delay
- Time To Contemplate
- Agression To Achieve Peace
- Minus One Enemy
- Troublesome Union
- False Leader
- Doing The Right Thing
- Political Campaign
- McPherson In Target
- Making Life On Mars Better
- Making Life On Mars Decent
- Fighting The Locust
- Earth And Mars, Together
- Lack Of Loyalty
- Mrs. Ruddeberger
- Two Fronts
- Reparations
- A City As A Symbol
- Legal Action, Good Distraction
- Quite The Offer
- Miserable Quarterly Reports
- Better Regulations
- Group Of Anarchists
- Leila Ruddeberger's Last Words
- Revive Trade Routes
- Party Among Politicians
- Time To Move On
--
- ↑ This list of quests at the start of the Oceanic Future was encountered by a player who did not attack any territories on the OF map. It's likely that alternate versions of these quests exist for players who did attack. If adding those quests, please create a table like in the ages above to list both types side by side.