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The Suishun Mill is a special residential building given as a reward during the 2021 Spring Event.

The Suishun Mill produces coins in 24 hours, and when it is motivated, its coins production is doubled and all special productions are enabled. At level 5 it also gains a supply boost. The production is also affected by the town's happiness and by boosts of certain Great Buildings and it gains additional boosts after being upgraded. The building can be plundered if it isn't motivated.

Goods Goods received from this building are random from the buildings age.

Upgrade[]

Suishun Mill Upgrade Kit

The Suishun Mill can be upgraded by Suishun Mill Upgrade Kit item. To upgrade the Suishun Mill, use the Suishun Mill Upgrade item on the Suishun Mill that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

Tiers[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +149 +590 +30 800
IA +319 +1,010 +51 1,800
EMA +490 +1,120 +56 3,000
HMA +688 +1,250 +63 4,200
LMA +902 +1,390 +70 5,600
CA +1,139 +1,630 +82 8,500
INA +1,392 +1,840 +92 10,500
PE +1,661 +2,020 +101 12,800
ME +1,947 +2,160 +108 15,900
PME +2,244 +2,250 +113 20,000
CE +2,558 +2,620 +131 26,000
TE +2,882 +3,180 +159 30,200
FE +3,223 +3,810 +191 34,600
AF +3,575 +4,440 +222 39,300
OF +3,938 +5,120 +256 44,300
VF +4,312 +6,120 +306 49,600
SAM +6,826 +9,790 +490 82,900
SAAB +7,414 +10,630 +532 91,800
SAV +8,014 +11,490 +575 101,200
SAJM +8,630 +12,380 +619 111,000
SAT +9,257 +13,270 +664 121,400

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
BA +155 +630 +32 900 810 12
IA +334 +1,080 +54 2,100 1,400 16
EMA +512 +1,190 +60 3,500 1,550 19
HMA +719 +1,330 +67 4,900 1,720 23
LMA +943 +1,480 +74 6,500 1,920 26
CA +1,190 +1,750 +88 9,900 2,260 31
INA +1,455 +1,970 +99 12,300 2,550 43
PE +1,737 +2,160 +108 14,900 2,800 60
ME +2,036 +2,310 +116 18,600 3,000 86
PME +2,346 +2,410 +121 23,300 3,120 120
CE +2,674 +2,800 +140 30,400 3,630 172
TE +3,013 +3,400 +170 35,200 4,400 232
FE +3,370 +4,070 +204 40,300 5,270 283
AF +3,738 +4,740 +237 45,800 6,140 343
OF +4,117 +5,470 +274 51,700 7,090 395
VF +4,508 +6,540 +327 57,900 8,470 480
SAM +7,136 +10,460 +523 96,700 13,550 583
SAAB +7,751 +11,370 +569 107,100 14,720 686
SAV +8,378 +12,280 +614 118,000 15,910 789
SAJM +9,022 +13,230 +662 129,500 17,140 892
SAT +9,677 +14,190 +710 141,600 18,380 995

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
BA +162 +650 +33 1,000 900 14 5
IA +348 +1,130 +57 2,300 1,550 18
EMA +534 +1,240 +62 3,900 1,720 22
HMA +750 +1,390 +70 5,500 1,920 26
LMA +984 +1,550 +78 7,200 2,140 30
CA +1,242 +1,820 +91 11,000 2,510 36
INA +1,518 +2,050 +103 13,700 2,830 50
PE +1,812 +2,260 +113 16,600 3,110 70
ME +2,124 +2,410 +121 20,700 3,330 100
PME +2,448 +2,510 +126 26,000 3,470 140
CE +2,790 +2,920 +146 33,900 4,030 200
TE +3,144 +3,550 +178 39,200 4,890 270
FE +3,516 +4,250 +213 44,900 5,860 330
AF +3,900 +4,950 +248 51,100 6,820 400
OF +4,296 +5,710 +286 57,600 7,880 460
VF +4,704 +6,820 +341 64,500 9,410 560
SAM +7,446 +10,910 +546 107,700 15,050 680
SAAB +8,088 +11,860 +593 119,300 16,360 800
SAV +8,742 +12,810 +641 131,500 17,680 920
SAJM +9,414 +13,800 +690 144,300 19,040 1,040
SAT +10,098 +14,800 +740 157,800 20,420 1,160

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
BA +169 +690 +35 1,100 990 16 5 1
IA +363 +1,200 +60 2,500 1,710 21
EMA +556 +1,320 +66 4,200 1,890 26
HMA +781 +1,480 +74 5,900 2,110 30
LMA +1,025 +1,650 +83 7,800 2,350 35
CA +1,294 +1,930 +97 11,800 2,760 42
INA +1,581 +2,180 +109 14,700 3,120 58
PE +1,888 +2,400 +120 17,900 3,420 80
ME +2,213 +2,560 +128 22,300 3,660 115
PME +2,550 +2,670 +134 28,000 3,810 160
CE +2,906 +3,100 +155 36,500 4,430 229
TE +3,275 +3,770 +189 42,200 5,380 309
FE +3,663 +4,510 +226 48,400 6,450 378
AF +4,063 +5,260 +263 55,000 7,510 458
OF +4,475 +6,060 +303 62,000 8,660 526
VF +4,900 +7,240 +362 69,400 10,350 640
SAM +7,756 +11,590 +580 116,000 16,560 778
SAAB +8,425 +12,600 +630 128,500 18,000 915
SAV +9,106 +13,610 +681 141,600 19,440 1,052
SAJM +9,806 +14,660 +733 155,400 20,940 1,189
SAT +10,519 +15,720 +786 169,900 22,460 1,326

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Supply Boost
BA +176 +750 +38 1,200 1,080 18 10 3 21%
IA +377 +1,300 +65 2,800 1,860 24
EMA +579 +1,430 +72 4,700 2,060 29
HMA +813 +1,600 +80 6,600 2,300 34
LMA +1,066 +1,780 +89 8,700 2,560 39
CA +1,346 +2,100 +105 13,200 3,010 47
INA +1,645 +2,370 +119 16,500 3,400 65
PE +1,963 +2,600 +130 20,000 3,730 90
ME +2,301 +2,780 +139 24,900 3,990 129
PME +2,652 +2,900 +145 31,300 4,160 180
CE +3,023 +3,360 +168 40,800 4,840 258
TE +3,406 +4,080 +204 47,200 5,870 348
FE +3,809 +4,890 +245 54,100 7,030 425
AF +4,225 +5,700 +285 61,500 8,190 515
OF +4,654 +6,580 +329 69,400 9,450 592
VF +5,096 +7,860 +393 77,700 11,290 720
SAM +8,067 +12,570 +629 129,800 18,070 875
SAAB +8,762 +13,660 +683 143,800 19,630 1,029
SAV +9,471 +14,760 +738 158,500 21,210 1,183
SAJM +10,199 +15,900 +795 173,900 22,850 1,338
SAT +10,940 +17,050 +853 190,200 24,500 1,492

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Supply Boost
BA +182 +770 +39 1,300 1,170 20 10 5 24%
IA +392 +1,340 +67 3,100 2,020 26
EMA +601 +1,480 +74 5,100 2,230 32
HMA +844 +1,650 +83 7,100 2,490 38
LMA +1,107 +1,840 +92 9,400 2,780 43
CA +1,397 +2,160 +108 14,400 3,270 52
INA +1,708 +2,440 +122 17,900 3,680 72
PE +2,039 +2,680 +134 21,700 4,040 100
ME +2,390 +2,860 +143 27,000 4,330 143
PME +2,754 +2,980 +149 34,000 4,510 200
CE +3,139 +3,470 +174 44,300 5,240 286
TE +3,537 +4,210 +211 51,300 6,360 386
FE +3,956 +5,040 +252 58,800 7,620 472
AF +4,388 +5,870 +294 66,800 8,870 572
OF +4,833 +6,770 +339 75,300 10,240 658
VF +5,292 +8,090 +405 84,300 12,230 800
SAM +8,377 +12,950 +648 140,800 19,570 972
SAAB +9,099 +14,070 +704 156,000 21,270 1,143
SAV +9,835 +15,200 +760 172,000 22,980 1,315
SAJM +10,591 +16,370 +819 188,700 24,750 1,486
SAT +11,360 +17,560 +878 206,400 26,550 1,658

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Supply Boost
BA +196 +840 +42 1,400 1,260 22 15 7 27%
IA +421 +1,440 +72 3,200 2,170 29
EMA +645 +1,600 +80 5,400 2,400 35
HMA +906 +1,780 +89 7,600 2,680 41
LMA +1,189 +1,990 +100 10,000 2,990 48
CA +1,501 +2,340 +117 15,200 3,520 57
INA +1,834 +2,630 +132 19,000 3,970 79
PE +2,190 +2,890 +145 23,000 4,360 110
ME +2,567 +3,100 +155 28,600 4,660 158
PME +2,958 +3,230 +162 36,000 4,860 220
CE +3,371 +3,750 +188 46,900 5,640 315
TE +3,799 +4,550 +228 54,300 6,850 425
FE +4,249 +5,450 +273 62,200 8,210 519
AF +4,713 +6,350 +318 70,700 9,550 629
OF +5,191 +7,320 +366 79,700 11,030 723
VF +5,684 +8,750 +438 89,300 13,170 880
SAM +8,997 +14,000 +700 149,100 21,080 1,069
SAAB +9,773 +15,220 +761 165,200 22,900 1,258
SAV +10,563 +16,440 +822 182,100 24,750 1,446
SAJM +11,375 +17,710 +886 199,800 26,660 1,635
SAT +12,202 +18,990 +950 218,500 28,590 1,823

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Supply Boost
BA +209 +900 +45 1,500 1,350 24 20 9 30%
IA +450 +1,550 +78 3,500 2,330 31
EMA +690 +1,720 +86 5,800 2,580 38
HMA +969 +1,920 +96 8,100 2,870 45
LMA +1,271 +2,140 +107 10,700 3,200 52
CA +1,604 +2,510 +126 16,300 3,770 62
INA +1,961 +2,830 +142 20,400 4,250 86
PE +2,341 +3,110 +156 24,700 4,670 120
ME +2,744 +3,330 +167 30,700 4,990 172
PME +3,162 +3,470 +174 38,700 5,200 240
CE +3,604 +4,030 +202 50,300 6,040 343
TE +4,061 +4,890 +245 58,300 7,340 463
FE +4,542 +5,860 +293 66,800 8,790 566
AF +5,038 +6,820 +341 75,900 10,240 686
OF +5,549 +7,880 +394 85,600 11,810 789
VF +6,076 +9,410 +471 95,900 14,110 960
SAM +9,618 +15,050 +753 160,200 22,580 1,166
SAAB +10,447 +16,360 +818 177,400 24,540 1,372
SAV +11,292 +17,680 +884 195,600 26,510 1,578
SAJM +12,160 +19,040 +952 214,600 28,560 1,783
SAT +13,043 +20,420 +1,021 234,700 30,630 1,989

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
Supply Boost
BA +223 +960 +48 1,600 1,440 26 25 11 33%
IA +479 +1,660 +83 3,800 2,480 34
EMA +734 +1,840 +92 6,300 2,750 41
HMA +1,031 +2,050 +103 8,800 3,070 49
LMA +1,353 +2,290 +115 11,700 3,420 56
CA +1,708 +2,690 +135 17,800 4,020 67
INA +2,087 +3,030 +152 22,100 4,530 93
PE +2,492 +3,330 +167 26,800 4,980 130
ME +2,921 +3,560 +178 33,400 5,330 186
PME +3,366 +3,710 +186 42,000 5,550 260
CE +3,836 +4,310 +216 54,700 6,450 372
TE +4,323 +5,230 +262 63,300 7,830 502
FE +4,835 +6,270 +314 72,600 9,380 613
AF +5,363 +7,300 +365 82,500 10,920 743
OF +5,907 +8,430 +422 93,000 12,600 855
VF +6,468 +10,070 +504 104,200 15,050 1,040
SAM +10,238 +16,110 +806 174,000 24,090 1,263
SAAB +11,121 +17,510 +876 192,700 26,180 1,486
SAV +12,020 +18,910 +946 212,400 28,280 1,709
SAJM +12,944 +20,370 +1,019 233,200 30,460 1,932
SAT +13,885 +21,850 +1,093 254,900 32,670 2,155

Gallery[]

Other Special Buildings[]

Special Buildings
Residential Buildings Abandoned AsylumAirshipAltar GardenAncient ObeliskAnimal CrossingAthlete Living QuartersAthlon AbbeyBlack TowerButterfly HouseCaravansaryCeltic FarmsteadCharming CottageCheckmate SquareClassical Garden PatioClown TownColossusContestants' EstateDark DoorwayDruid TempleEastern Palace TowerElephant Fountain GateEmperor's EntranceFaery RingsFerris WheelFishing HutFiore VillageFlower MaidensForest of FallGentiana WindmillGingerbread HouseGolden CropsGolden OrreryGovernor's VillaGrand BridgeGrand KingGrand QueenGreater RunestoneHanami BridgeHarvest BarnHaunted HouseHelter SkelterHeroes TavernHippodrome CarceresHippodrome SphendoneHouse of HorrorsJade StatueKing StatueKioskKnights PavilionLog CabinMaharaja's PalaceMemorial ChhatriMenagerieMill of FallMinaretMoon GateMoose MeadowMountain ReserveMughal's TempleOasisObelisk GardenOlympic TreasuryPagodaPillar of HeroesPiazza CafePiazza HomesPirate's HideoutPole HousePrivateer's BoathouseQueen StatueRenaissance MansionRenaissance VillaRoyal BathhouseRoyal CascadeRoyal Marble GatewaySacred Sky WatchSeptember CottageShinto TempleShrine of AweShrine of InspirationShrine of KnowledgeSnow GlobeSpeaker's CornerStage of AgesStatue of HonorStranded BoatStraw HutSugar Baker's BoothSunflower PatchSuishun MillSun TempleSundial SpireTerracotta VineyardThe Crow's NestThe KingThe Lord's ManorThe QueenThe ShipTholos of IdolsTimeless DojoToymaker's BoothTribal SquareWestern Palace TowerWinter BakeryWinter CanalWinter SpireWinter TrainWorld's FairYggdrasilZen ZoneZiggurat
Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
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