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The Sunflower Oil Press is a special residential building given as a reward during the 2022 Fall Event.

The Sunflower Oil Press give Population population and Happiness Happiness, produces Coins coins in 24 hours and when it is motivated, its coins production is doubled. The production is also affected by the town's happiness and by boosts of certain Great Buildings or Castle System, and it gains additional boosts after being upgraded and motivated in the form of Supplies supplies, Goods goods, Forge forge points and at level 9 Military Unit 3 random military units of the building's age. When upgraded to Vibrant Sunflower Oil Press it further gains an Attack Boost for Attacking Army attack boost for attacking army and Supply Boost supply boost.

The building can be plundered if it isn't motivated.

Upgrade[]

Sunflower Oil Press Upgrade Kit
Sunflower Oil Press Upgrade Kit

The Sunflower Oil Press can be upgraded by Sunflower Oil Press Upgrade Kit item. To upgrade the Sunflower Oil Press, use the Sunflower Oil Press Upgrade item on the Sunflower Oil Press that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

Vibrant Sunflower Oil Press Golden Upgrade Kit

A unique upgrade to this building is the Vibrant Sunflower Oil Press Golden Upgrade Kit, which allows the building to be upgraded from level 9 to Vibrant Sunflower Oil Press. Regular Upgrade Kit cannot do this.

Tiers[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +194 +590 +25 700
IA +418 +1,020 +43 1,600
EMA +641 +1,130 +47 2,600
HMA +900 +1,260 +53 3,700
LMA +1,181 +1,410 +59 4,900
CA +1,490 +1,660 +69 7,400
INA +1,822 +1,870 +78 9,300
PE +2,174 +2,050 +85 11,300
ME +2,549 +2,200 +92 14,000
PME +2,938 +2,290 +95 17,600
CE +3,348 +2,660 +111 22,900
TE +3,773 +3,230 +135 26,500
FE +4,219 +3,870 +161 30,400
AF +4,680 +4,500 +188 34,600
OF +5,155 +5,200 +217 39,000
VF +5,645 +6,210 +259 43,700
SAM +8,935 +9,940 +414 72,900
SAAB +9,706 +10,800 +450 80,800
SAV +10,490 +11,670 +486 89,000
SAJM +11,297 +12,570 +524 97,700
SAT +12,118 +13,480 +562 106,800

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
BA +203 +620 +26 700 590
IA +435 +1,070 +45 1,700 1,020
EMA +668 +1,180 +49 2,800 1,130
HMA +938 +1,320 +55 3,900 1,260
LMA +1,230 +1,470 +61 5,100 1,410
CA +1,553 +1,730 +72 7,800 1,660
INA +1,898 +1,950 +81 9,700 1,870
PE +2,265 +2,150 +90 11,800 2,050
ME +2,655 +2,300 +96 14,600 2,200
PME +3,060 +2,390 +100 18,400 2,290
CE +3,488 +2,780 +116 24,000 2,660
TE +3,930 +3,380 +141 27,700 3,230
FE +4,395 +4,040 +168 31,800 3,870
AF +4,875 +4,710 +196 36,100 4,500
OF +5,370 +5,430 +226 40,700 5,200
VF +5,880 +6,490 +270 45,600 6,210
SAM +9,308 +10,390 +433 76,200 9,940
SAAB +10,110 +11,290 +470 84,400 10,800
SAV +10,928 +12,200 +508 93,100 11,670
SAJM +11,768 +13,140 +548 102,100 12,570
SAT +12,623 +14,090 +587 111,700 13,480

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Goods This is produced only when the building is motivated
Supplies
BA +211 +650 +27 700 1 650
IA +452 +1,120 +47 1,700 1,120
EMA +694 +1,240 +52 2,900 1,240
HMA +975 +1,380 +58 4,000 1,380
LMA +1,279 +1,540 +64 5,300 1,540
CA +1,615 +1,810 +75 8,100 1,810
INA +1,973 +2,040 +85 10,100 2,040
PE +2,356 +2,240 +93 12,300 2,240
ME +2,761 +2,400 +100 15,300 2,400
PME +3,182 +2,500 +104 19,200 2,500
CE +3,627 +2,900 +121 25,000 2,900
TE +4,087 +3,520 +147 28,900 3,520
FE +4,571 +4,220 +176 33,200 4,220
AF +5,070 +4,910 +205 37,700 4,910
OF +5,585 +5,670 +236 42,500 5,670
VF +6,115 +6,770 +282 47,600 6,770
SAM +9,680 +10,840 +452 79,500 10,840
SAAB +10,514 +11,780 +491 88,100 11,780
SAV +11,365 +12,730 +530 97,100 12,730
SAJM +12,238 +13,710 +571 106,600 13,710
SAT +13,127 +14,700 +613 116,500 14,700

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Goods This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Forge
BA +219 +680 +28 800 2 700 1
IA +470 +1,160 +48 1,800 1,210
EMA +721 +1,290 +54 3,000 1,340
HMA +1,013 +1,440 +60 4,200 1,490
LMA +1,328 +1,600 +67 5,600 1,670
CA +1,677 +1,880 +78 8,500 1,960
INA +2,049 +2,120 +88 10,500 2,210
PE +2,446 +2,330 +97 12,800 2,430
ME +2,867 +2,500 +104 15,900 2,600
PME +3,305 +2,600 +108 20,000 2,700
CE +3,767 +3,020 +126 26,000 3,140
TE +4,244 +3,670 +153 30,200 3,820
FE +4,747 +4,400 +183 34,600 4,570
AF +5,265 +5,120 +213 39,300 5,320
OF +5,800 +5,910 +246 44,300 6,140
VF +6,350 +7,060 +294 49,600 7,340
SAM +10,052 +11,290 +470 82,900 11,740
SAAB +10,919 +12,270 +511 91,800 12,760
SAV +11,802 +13,260 +553 101,200 13,790
SAJM +12,709 +14,280 +595 111,000 14,850
SAT +13,632 +15,310 +638 121,400 15,930

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Goods This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Forge
BA +227 +700 +29 800 3 760 2
IA +487 +1,210 +50 1,900 1,300
EMA +748 +1,340 +56 3,100 1,440
HMA +1,050 +1,490 +62 4,400 1,610
LMA +1,378 +1,670 +70 5,800 1,790
CA +1,739 +1,960 +82 8,800 2,110
INA +2,125 +2,210 +92 11,000 2,380
PE +2,537 +2,430 +101 13,300 2,610
ME +2,974 +2,600 +108 16,500 2,800
PME +3,427 +2,700 +113 20,800 2,910
CE +3,906 +3,140 +131 27,100 3,390
TE +4,402 +3,820 +159 31,400 4,110
FE +4,922 +4,570 +190 35,900 4,920
AF +5,460 +5,320 +222 40,800 5,730
OF +6,014 +6,140 +256 46,100 6,620
VF +6,586 +7,340 +306 51,600 7,900
SAM +10,424 +11,740 +489 86,200 12,650
SAAB +11,323 +12,760 +532 95,400 13,740
SAV +12,239 +13,790 +575 105,200 14,850
SAJM +13,180 +14,850 +619 115,500 15,990
SAT +14,137 +15,930 +664 126,200 17,150

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Goods This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
BA +235 +730 +30 800 4 810 2 3
IA +505 +1,260 +53 1,900 1,400
EMA +774 +1,390 +58 3,200 1,550
HMA +1,088 +1,550 +65 4,500 1,720
LMA +1,427 +1,730 +72 6,000 1,920
CA +1,801 +2,030 +85 9,100 2,260
INA +2,201 +2,290 +95 11,400 2,550
PE +2,627 +2,520 +105 13,800 2,800
ME +3,080 +2,700 +113 17,200 3,000
PME +3,550 +2,810 +117 21,600 3,120
CE +4,046 +3,260 +136 28,100 3,630
TE +4,559 +3,960 +165 32,600 4,400
FE +5,098 +4,750 +198 37,300 5,270
AF +5,655 +5,530 +230 42,400 6,140
OF +6,229 +6,380 +266 47,800 7,090
VF +6,821 +7,620 +318 53,600 8,470
SAM +10,797 +12,190 +508 89,500 13,550
SAAB +11,728 +13,250 +552 99,100 14,720
SAV +12,676 +14,320 +597 109,200 15,910
SAJM +13,650 +15,420 +643 119,900 17,140
SAT +14,642 +16,540 +689 131,100 18,380

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Goods This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
BA +243 +760 +32 800 6 870 6 4
IA +522 +1,300 +54 2,000 1,490
EMA +801 +1,440 +60 3,400 1,650
HMA +1,125 +1,610 +67 4,700 1,840
LMA +1,476 +1,790 +75 6,200 2,050
CA +1,863 +2,110 +88 9,500 2,410
INA +2,277 +2,380 +99 11,800 2,720
PE +2,718 +2,610 +109 14,300 2,990
ME +3,186 +2,800 +117 17,800 3,200
PME +3,672 +2,910 +121 22,400 3,330
CE +4,185 +3,390 +141 29,200 3,870
TE +4,716 +4,110 +171 33,800 4,700
FE +5,274 +4,920 +205 38,700 5,630
AF +5,850 +5,730 +239 44,000 6,550
OF +6,444 +6,620 +276 49,600 7,560
VF +7,056 +7,900 +329 55,600 9,030
SAM +11,169 +12,650 +527 92,800 14,450
SAAB +12,132 +13,740 +573 102,800 15,710
SAV +13,113 +14,850 +619 113,300 16,970
SAJM +14,121 +15,990 +666 124,400 18,280
SAT +15,147 +17,150 +715 136,000 19,600

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Goods This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
BA +259 +810 +34 900 8 970 12 8
IA +557 +1,400 +58 2,200 1,680
EMA +854 +1,550 +65 3,600 1,850
HMA +1,200 +1,720 +72 5,000 2,070
LMA +1,574 +1,920 +80 6,700 2,310
CA +1,987 +2,260 +94 10,100 2,710
INA +2,429 +2,550 +106 12,600 3,060
PE +2,899 +2,800 +117 15,300 3,360
ME +3,398 +3,000 +125 19,100 3,590
PME +3,917 +3,120 +130 24,000 3,750
CE +4,464 +3,630 +151 31,300 4,350
TE +5,030 +4,400 +183 36,200 5,280
FE +5,626 +5,270 +220 41,500 6,330
AF +6,240 +6,140 +256 47,100 7,370
OF +6,874 +7,090 +295 53,100 8,510
VF +7,526 +8,470 +353 59,500 10,160
SAM +11,914 +13,550 +565 99,400 16,260
SAAB +12,941 +14,720 +613 110,100 17,670
SAV +13,987 +15,910 +663 121,400 19,090
SAJM +15,062 +17,140 +714 133,200 20,560
SAT +16,157 +18,380 +766 145,700 22,050

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Goods This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
This is produced only when the building is motivated
Military Unit
BA +324 +1,080 +45 1,200 10 1,620 24 12 3
IA +696 +1,860 +78 2,900 2,790
EMA +1,068 +2,060 +86 4,800 3,090
HMA +1,500 +2,300 +96 6,700 3,450
LMA +1,968 +2,560 +107 8,900 3,850
CA +2,484 +3,010 +125 13,500 4,520
INA +3,036 +3,400 +142 16,900 5,100
PE +3,624 +3,730 +155 20,500 5,600
ME +4,248 +3,990 +166 25,400 5,990
PME +4,896 +4,160 +173 32,000 6,240
CE +5,580 +4,840 +202 41,700 7,250
TE +6,288 +5,870 +245 48,200 8,810
FE +7,032 +7,030 +293 55,300 10,550
AF +7,800 +8,190 +341 62,800 12,280
OF +8,592 +9,450 +394 70,900 14,180
VF +9,408 +11,290 +470 79,400 16,940
SAM +14,892 +18,070 +753 132,600 27,100
SAAB +16,176 +19,630 +818 146,800 29,450
SAV +17,484 +21,210 +884 161,800 31,820
SAJM +18,828 +22,850 +952 177,600 34,270
SAT +20,196 +24,500 +1,021 194,200 36,760

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Goods This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Goods
This is produced only when the building is motivated
Forge
This is produced only when the building is motivated
Military Unit
Attack Boost for Attacking Army Supply Boost
BA +340 +1,620 +68 1,500 20 2,160 62 29 8 27% 37%
IA +731 +2,790 +116 3,600 3,730
EMA +1,121 +3,090 +129 6,000 4,120 28% 38%
HMA +1,575 +3,450 +144 8,400 4,600
LMA +2,066 +3,850 +160 11,100 5,130 29% 39%
CA +2,608 +4,520 +188 16,900 6,030
INA +3,188 +5,100 +213 21,100 6,800 30% 40%
PE +3,805 +5,600 +233 25,600 7,470
ME +4,460 +5,990 +250 31,800 7,990 31% 41%
PME +5,141 +6,240 +260 40,000 8,320
CE +5,859 +7,250 +302 52,100 9,670 32% 42%
TE +6,602 +8,810 +367 60,300 11,740
FE +7,384 +10,550 +440 69,100 14,070 33% 43%
AF +8,190 +12,280 +512 78,500 16,380
OF +9,022 +14,180 +591 88,600 18,900 34% 44%
VF +9,878 +16,940 +706 99,200 22,580
SAM +15,637 +27,100 +1,129 165,700 36,130 35% 45%
SAAB +16,985 +29,450 +1,227 183,500 39,260
SAV +18,358 +31,820 +1,326 202,300 42,420 36% 46%
SAJM +19,769 +34,270 +1,428 222,100 45,700
SAT +21,206 +36,760 +1,532 242,800 49,010 37% 47%

Gallery[]

Other Special Buildings[]

Special Buildings
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Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit

History[]

During 2022 Fall Event on beta server, the Sunflower Oil Press was originally introduced with an increasing production of up to Forge 8 forge points, Goods 6 goods and a Military Unit random military unit but was soon after buffed to the current values of up to Forge 12 forge points, Goods 34 goods and Military Unit 3 random military units. Its Population population and Happiness happiness values were also increased.

During 2023 Fall Event on beta server, the Sunflower Oil Press received an additional premium upgrade, allowing players to raise the building from level 9 to Vibrant Sunflower Oil Press, enhancing existing properties and adding Attack Boost for Attacking Army attack boost and Supply Boost supply boost properies.