This building offers six different production options depending on which production time the player chooses. The amount of resources produced depends on the age of the player's town when the building was earned.
The Terrace Farm cannot be motivated, and hence, can be plundered at any time when production is finished. The production of coins and supplies is affected by the town's happiness and by boosts of certain great buildings.
This is a unique building which in some aspect resembles Bazaar and replaces it as a reward for Guild Expeditions.
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- ↑ 1.0 1.1 1.2 1.3 These production options are boosted by enthusiastic population and by boosts of certain great buildings.
- ↑ 2.0 2.1 Two of each (refined) goods of the age in which the Terrace Farm was obtained for player's own use.