m (→Production Options: added production values) |
(corrected wrong coins and supply cost) |
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|Age = [[Virtual Future]] |
|Age = [[Virtual Future]] |
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|Technology = [[Encrypted Digital Licensing (tech)|Encrypted Digital Licensing]] |
|Technology = [[Encrypted Digital Licensing (tech)|Encrypted Digital Licensing]] |
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− | |Coins = |
+ | |Coins = 878,000 |
− | |Supplies = |
+ | |Supplies = 354,000 |
|Population = 1,590 |
|Population = 1,590 |
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|Time = 11:40:00 |
|Time = 11:40:00 |
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[[Category:Virtual Future]] |
[[Category:Virtual Future]] |
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[[Category:Production Buildings]] |
[[Category:Production Buildings]] |
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+ | [[Category:Supplies Buildings]] |
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+ | [[Category:Motivated Buildings]] |
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+ | [[Category:Virtual Future Buildings]] |
Revision as of 19:57, 4 September 2019
Information
The VR Commodity Shop is one of the production buildings of the Virtual Future. When it is motivated, its production is doubled. The production is also affected by the town's happiness and by boosts of certain great buildings. It can be plundered if it isn't motivated.
Efficiency
464 per tile and hour.[1]
Production Options
Item | Name | Production Time | Amount |
---|---|---|---|
VR Accessories | 00:05:00 | 1,550 | |
VR Apparel | 00:15:00 | 3,870 | |
VR Furniture | 01:00:00 | 9280 | |
VR Games | 04:00:00 | 15,470 | |
VR Houses | 08:00:00 | 23,200 | |
VR Domains | 24:00:00 | 46,400 |
Other Production Buildings
Other Production Buildings
- ↑ Efficiency is measured by an assumed maximum production per hour (with the 1-hour-production option) divided by the number of tiles that the actual building occupies. To be used as a simple and objective comparison towards other production buildings.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 Premium Buildings.