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Visitaion actions

An example of the visitation action of a friend where there is no polish possible.

The Visitation Actions are actions that you can perform whilst visiting other players' cities.

Motivate

Motivate is an action that boosts production to output twice the normal amount on players' production buildings (houses and workshops). When chosen, the game will show you which buildings can be motivated by displaying a star over those particular buildings. The motivated building will receive twice the normal production for the current production cycle and the Visitor will receive a coin reward and has the chance to receive a blueprint for a Great Building from the motivated buildings' age.[1]

Polish

Polish is an action that increases happiness to twice the normal amount on players' happiness buildings (cultural buildings and decorations). When chosen, the game will show you which buildings can be polished by displaying a star over those particular buildings. The polished building will receive twice the normal happiness for 12 hours and the Visitor will receive a coin reward and has the chance to receive a blueprint for a Great Building from the polished buildings' age.[1]

Attack

Attack is an action that only is available when visiting a neighbor that is not your guild member or friend.

To attack someone, simply press the two swords icon on the neighbors tab or press on the image below when visiting their city.

Forge of Empires - Google Chrome 2 04 2018 2 20 40 PM

The attack tab when visiting a neighbour's city

Plunder

Plunder is an action that only is available once after defeating a player in battle. It gives the opportunity to raid one of their buildings.

Residential, Production, and Goods buildings that have a finished production and are not motivated can be "Plundered" to steal their coins, supplies, goods, medals or forge points.

To plunder, simply press the 'Sabotage' image when visiting their city, or the lightning icon in the neighbor's tab.

You can choose to come back and plunder a building later, if you do not like what is currently available. Your opportunity to plunder will expire 24 hours after the sucessful attack.

Forge of Empires - Google Chrome 2 04 2018 2 18 27 PM

The Sabotage tab after defeating or visiting the defeated neighbour. However, in this image the option is unavailable since there are no buildings to plunder

The defeated player will see the news about their defeat. Their "News" page will present them with an opportunity to counter-attack. That button is labeled "Revenge". Revenge may have an increased probability of success, in the rare case that the neighbor attacked with the same units that they use for their city defense, because any damage from the battle will take time to heal for the initial attacker, but the defender's damage was instantly healed after the battle.

Plunder prevention

The best way to prevent being plundered is to collect your productions on time (shortly after they are finished), to give the attacker a window as small as possible in which a plunder action may yield benefits.

Many of the buildings can only be plundered when they are not motivated. So make sure to have enough friends, guildmates and neighbors that aid you, so the buildings are protected from plunder. Alternatively you can use Self-Aid Kits to motivate the buildings you want to protect from plunderers.

A city shield can be bought in the Friends Tavern that prevents your neighbors from attacking you.

Special Event Actions

Hide Easter Eggs

During the 2016 Easter Event, Hide Easter Eggs is an action that places an Easter egg in another players' city. Easter eggs can only be hidden on decorations and only if you have Hiding Actions available. When chosen, the game will show you where you can hide an egg by displaying an egg icon over that particular decoration. The Hidee will get a chance to collect the egg the next time he/she visits their city and the Hider will receive 20 coins and the possibility of receiving a blueprint for a Great Building from the age of the decoration where the egg is hidden.

Rewards

When you aid - motivate or polish - a building of a player, you get a reward in Coins coins for doing so. Furthermore there is a chance of getting a Blueprint blueprint from the era of the building that was motivated or polished.

Age Age Coins Coins
Bronze Age 20
Iron Age 50
Early Middle Ages 70
High Middle Ages 90
Late Middle Ages 110
Colonial Age 130
Industrial Age 150
Progressive Era 170
Modern Era 190
Postmodern Era 210
Contemporary Era 230
Tomorrow Era 250
Future Era 270
Arctic Future 290
Oceanic Future 310
Virtual Future 330
Space Age Mars 350
Space Age Asteroid Belt 370??
Universe
Button2

Buildings

Button3

Resources

Button7

Research

Button6

Quests

Button4

Military

Button5

Guilds

Button1

Player

Notes

  1. 1.0 1.1 See also: What To Polivate (guide)
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