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The Winter Canal is a special residential building given as a reward during the 2021 Winter Event.

The Winter Canal produces coins in 24 hours, provides population and happiness. When it is motivated it's coins production is doubled and all special productions are enabled. The production is also affected by the town's happiness and by boosts of certain Great Buildings.The building can be plundered if not motivated. It also gains additional boosts after being upgraded in the form of supplies, medals and Forge Points.
When reaching level 10 of the Winter Canal the player can choose between two options:
Festive Canal (Defense boost for attacking army Defense Boost for Defending Army defense boost for the attacking and defending army)
Jolie Canal (Attack Boost for Attacking Army Attack boost for defending army attack boost for the attacking and defending army)

Upgrade[]

Winter Canal Upgrade Kit
Winter Canal Upgrade Kit

The Winter Canal can be upgraded by Winter Canal Upgrade Kit item. To upgrade the Winter Canal, use the Winter Canal Upgrade item on the Winter Canal that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

Tiers[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +178 +760 +32 700
IA +383 +1,300 +54 1,700
EMA +587 +1,440 +60 2,900
HMA +825 +1,610 +67 4,000
LMA +1,082 +1,790 +75 5,300
CA +1,366 +2,110 +88 8,100
INA +1,670 +2,380 +99 10,100
PE +1,993 +2,610 +109 12,300
ME +2,336 +2,800 +117 15,300
PME +2,693 +2,910 +121 19,200
CE +3,069 +3,390 +141 25,000
TE +3,458 +4,110 +171 28,900
FE +3,868 +4,920 +205 33,200
AF +4,290 +5,730 +239 37,700
OF +4,726 +6,620 +276 42,500
VF +5,174 +7,900 +329 47,600
SAM +8,191 +12,650 +527 79,500
SAAB +8,897 +13,740 +573 88,100
SAV +9,616 +14,850 +619 97,100
SAJM +10,355 +15,990 +666 106,600
SAT +11,108 +17,150 +715 116,500

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +180 +780 +33 800
IA +386 +1,350 +56 2,000
EMA +593 +1,490 +62 3,400
HMA +833 +1,670 +70 4,700
LMA +1,092 +1,860 +78 6,200
CA +1,379 +2,190 +91 9,500
INA +1,685 +2,460 +103 11,800
PE +2,011 +2,710 +113 14,300
ME +2,358 +2,900 +121 17,800
PME +2,717 +3,020 +126 22,400
CE +3,097 +3,510 +146 29,200
TE +3,490 +4,260 +178 33,800
FE +3,903 +5,100 +213 38,700
AF +4,329 +5,940 +248 44,000
OF +4,769 +6,850 +285 49,600
VF +5,221 +8,190 +341 55,600
SAM +8,265 +13,100 +546 92,800
SAAB +8,978 +14,230 +593 102,800
SAV +9,704 +15,380 +641 113,300
SAJM +10,450 +16,560 +690 124,400
SAT +11,209 +17,770 +740 136,000

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
BA +183 +810 +34 1,000 760
IA +393 +1,400 +58 2,300 1,300
EMA +603 +1,550 +65 3,800 1,440
HMA +848 +1,720 +72 5,400 1,610
LMA +1,112 +1,920 +80 7,100 1,790
CA +1,403 +2,260 +94 10,800 2,110
INA +1,715 +2,550 +106 13,500 2,380
PE +2,048 +2,800 +117 16,400 2,610
ME +2,400 +3,000 +125 20,400 2,800
PME +2,766 +3,120 +130 25,600 2,910
CE +3,153 +3,630 +151 33,300 3,390
TE +3,553 +4,400 +183 38,600 4,110
FE +3,973 +5,270 +220 44,200 4,920
AF +4,407 +6,140 +256 50,300 5,730
OF +4,854 +7,090 +295 56,700 6,620
VF +5,316 +8,470 +353 63,500 7,900
SAM +8,414 +13,550 +565 106,000 12,650
SAAB +9,139 +14,720 +613 117,500 13,740
SAV +9,878 +15,910 +663 129,500 14,850
SAJM +10,638 +17,140 +714 142,100 15,990
SAT +11,411 +18,380 +766 155,400 17,150

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
BA +188 +870 +36 1,100 1,030 12
IA +404 +1,490 +62 2,600 1,770 16
EMA +619 +1,650 +69 4,300 1,960 19
HMA +870 +1,840 +77 6,100 2,180 23
LMA +1,141 +2,050 +85 8,000 2,440 26
CA +1,441 +2,410 +100 12,200 2,860 31
INA +1,761 +2,720 +113 15,200 3,230 43
PE +2,102 +2,990 +125 18,400 3,550 60
ME +2,464 +3,200 +133 22,900 3,790 86
PME +2,840 +3,330 +139 28,800 3,950 120
CE +3,236 +3,870 +161 37,500 4,590 172
TE +3,647 +4,700 +196 43,400 5,580 232
FE +4,079 +5,630 +235 49,800 6,680 283
AF +4,524 +6,550 +273 56,600 7,780 343
OF +4,983 +7,560 +315 63,800 8,980 395
VF +5,457 +9,030 +376 71,400 10,730 480
SAM +8,637 +14,450 +602 119,300 17,160 583
SAAB +9,382 +15,710 +655 132,100 18,650 686
SAV +10,141 +16,970 +707 145,700 20,150 789
SAJM +10,920 +18,280 +762 159,900 21,710 892
SAT +11,714 +19,600 +817 174,800 23,280 995

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
BA +194 +920 +38 1,200 1,080 15 1
IA +418 +1,580 +66 2,900 1,860 19
EMA +641 +1,750 +73 4,800 2,060 23
HMA +900 +1,950 +81 6,700 2,300 27
LMA +1,181 +2,180 +91 8,900 2,560 31
CA +1,490 +2,560 +107 13,500 3,010 38
INA +1,822 +2,890 +120 16,900 3,400 52
PE +2,174 +3,170 +132 20,500 3,730 72
ME +2,549 +3,400 +142 25,400 3,990 103
PME +2,938 +3,540 +148 32,000 4,160 144
CE +3,348 +4,110 +171 41,700 4,840 206
TE +3,773 +4,990 +208 48,200 5,870 278
FE +4,219 +5,980 +249 55,300 7,030 340
AF +4,680 +6,960 +290 62,800 8,190 412
OF +5,155 +8,030 +335 70,900 9,450 474
VF +5,645 +9,600 +400 79,400 11,290 576
SAM +8,935 +15,360 +640 132,600 18,070 700
SAAB +9,706 +16,690 +695 146,800 19,630 823
SAV +10,490 +18,030 +751 161,800 21,210 947
SAJM +11,297 +19,420 +809 177,600 22,850 1,070
SAT +12,118 +20,830 +868 194,200 24,500 1,194

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
BA +204 +970 +40 1,300 1,140 17 2
IA +438 +1,680 +70 3,200 1,960 22
EMA +673 +1,850 +77 5,300 2,160 27
HMA +945 +2,070 +86 7,400 2,410 32
LMA +1,240 +2,310 +96 9,800 2,690 36
CA +1,565 +2,710 +113 14,900 3,170 44
INA +1,913 +3,060 +128 18,500 3,570 60
PE +2,283 +3,360 +140 22,500 3,920 84
ME +2,676 +3,590 +150 28,000 4,190 120
PME +3,084 +3,750 +156 35,200 4,370 168
CE +3,515 +4,350 +181 45,800 5,080 240
TE +3,961 +5,280 +220 53,100 6,160 324
FE +4,430 +6,330 +264 60,800 7,380 396
AF +4,914 +7,370 +307 69,100 8,600 480
OF +5,413 +8,510 +355 77,900 9,920 552
VF +5,927 +10,160 +423 87,300 11,850 672
SAM +9,382 +16,260 +678 145,800 18,970 816
SAAB +10,191 +17,670 +736 161,500 20,610 960
SAV +11,015 +19,090 +795 178,000 22,270 1,104
SAJM +11,862 +20,560 +857 195,400 23,990 1,248
SAT +12,723 +22,050 +919 213,600 25,730 1,392

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
BA +217 +1,030 +43 1,400 1,190 20 3
IA +466 +1,770 +74 3,500 2,050 25
EMA +716 +1,960 +82 5,800 2,270 31
HMA +1,005 +2,180 +91 8,100 2,530 36
LMA +1,319 +2,440 +102 10,700 2,820 42
CA +1,664 +2,860 +119 16,200 3,320 50
INA +2,034 +3,230 +135 20,200 3,740 69
PE +2,428 +3,550 +148 24,500 4,110 96
ME +2,846 +3,790 +158 30,500 4,390 138
PME +3,280 +3,950 +165 38,400 4,580 192
CE +3,739 +4,590 +191 50,000 5,320 275
TE +4,213 +5,580 +233 57,900 6,460 371
FE +4,711 +6,680 +278 66,400 7,740 453
AF +5,226 +7,780 +324 75,400 9,010 549
OF +5,757 +8,980 +374 85,000 10,400 631
VF +6,303 +10,730 +447 95,200 12,420 768
SAM +9,978 +17,160 +715 159,100 19,870 933
SAAB +10,838 +18,650 +777 176,200 21,600 1,098
SAV +11,714 +20,150 +840 194,200 23,330 1,262
SAJM +12,615 +21,710 +905 213,200 25,130 1,427
SAT +13,531 +23,280 +970 233,100 26,950 1,591

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
BA +233 +1,080 +45 1,600 1,240 22 5
IA +501 +1,860 +78 3,700 2,140 28
EMA +769 +2,060 +86 6,200 2,370 34
HMA +1,080 +2,300 +96 8,700 2,640 41
LMA +1,417 +2,560 +107 11,500 2,950 47
CA +1,788 +3,010 +125 17,600 3,470 56
INA +2,186 +3,400 +142 21,900 3,910 78
PE +2,609 +3,730 +155 26,600 4,290 108
ME +3,059 +3,990 +166 33,100 4,590 155
PME +3,525 +4,160 +173 41,600 4,790 216
CE +4,018 +4,840 +202 54,200 5,560 309
TE +4,527 +5,870 +245 62,700 6,750 417
FE +5,063 +7,030 +293 71,900 8,090 510
AF +5,616 +8,190 +341 81,700 9,420 618
OF +6,186 +9,450 +394 92,100 10,870 710
VF +6,774 +11,290 +470 103,200 12,980 864
SAM +10,722 +18,070 +753 172,300 20,780 1,050
SAAB +11,647 +19,630 +818 190,900 22,580 1,235
SAV +12,588 +21,210 +884 210,400 24,390 1,420
SAJM +13,556 +22,850 +952 230,900 26,280 1,605
SAT +14,541 +24,500 +1,021 252,500 28,180 1,790

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
BA +253 +1,190 +50 1,700 1,300 24 7
IA +543 +2,050 +85 4,000 2,240 31
EMA +833 +2,270 +95 6,700 2,470 38
HMA +1,170 +2,530 +105 9,400 2,760 45
LMA +1,535 +2,820 +118 12,400 3,080 52
CA +1,938 +3,320 +138 18,900 3,620 62
INA +2,368 +3,740 +156 23,600 4,080 86
PE +2,827 +4,110 +171 28,600 4,480 120
ME +3,313 +4,390 +183 35,600 4,790 172
PME +3,819 +4,580 +191 44,800 4,990 240
CE +4,352 +5,320 +222 58,300 5,800 343
TE +4,905 +6,460 +269 67,500 7,040 463
FE +5,485 +7,740 +323 77,400 8,440 566
AF +6,084 +9,010 +375 88,000 9,830 686
OF +6,702 +10,400 +433 99,200 11,340 789
VF +7,338 +12,420 +518 111,100 13,550 960
SAM +11,616 +19,870 +828 185,600 21,680 1,166
SAAB +12,617 +21,600 +900 205,600 23,560 1,372
SAV +13,638 +23,330 +972 226,600 25,450 1,578
SAJM +14,686 +25,130 +1,047 248,700 27,420 1,783
SAT +15,753 +26,950 +1,123 271,900 29,400 1,989

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Defense Boost for Defending Army Defense boost for attacking army
BA +275 +1,300 +54 1,900 1,620 29 12 17% 17%
IA +592 +2,240 +93 4,500 2,790 38
EMA +908 +2,470 +103 7,400 3,090 46
HMA +1,275 +2,760 +115 10,400 3,450 54 19% 18%
LMA +1,673 +3,080 +128 13,800 3,850 62
CA +2,111 +3,620 +151 21,000 4,520 75
INA +2,581 +4,080 +170 26,100 5,100 103 21% 20%
PE +3,080 +4,480 +187 31,700 5,600 144
ME +3,611 +4,790 +200 39,400 5,990 206
PME +4,162 +4,990 +208 49,600 6,240 288 23% 24%
CE +4,743 +5,800 +242 64,600 7,250 412
TE +5,345 +7,040 +293 74,800 8,810 556
FE +5,977 +8,440 +352 85,700 10,550 679 25% 26%
AF +6,630 +9,830 +410 97,400 12,280 823
OF +7,303 +11,340 +473 109,800 14,180 947 28%
VF +7,997 +13,550 +565 123,000 16,940 1,152 27%
SAM +12,658 +21,680 +903 205,500 27,100 1,399 30%
SAAB +13,750 +23,560 +982 227,600 29,450 1,646
SAV +14,861 +25,450 +1,060 250,900 31,820 1,893
SAJM +16,004 +27,420 +1,143 275,300 34,270 2,140
SAT +17,167 +29,400 +1,225 301,000 36,760 2,387 29% 32%

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
This is produced only when the building is motivated
Supplies
This is produced only when the building is motivated
Medals
This is produced only when the building is motivated
Attack boost for defending army Attack Boost for Attacking Army
BA +275 +1,300 +54 2,100 1,410 39 9 15% 14%
IA +592 +2,240 +93 5,000 2,420 50
EMA +908 +2,470 +103 8,400 2,680 61 16% 15%
HMA +1,275 +2,760 +115 11,800 2,990 72
LMA +1,673 +3,080 +128 15,500 3,330 83 16%
CA +2,111 +3,620 +151 23,700 3,920 99 18%
INA +2,581 +4,080 +170 29,500 4,420 138
PE +3,080 +4,480 +187 35,800 4,850 192 20% 18%
ME +3,611 +4,790 +200 44,500 5,190 275
PME +4,162 +4,990 +208 56,000 5,410 384 22%
CE +4,743 +5,800 +242 72,900 6,290 549 20%
TE +5,345 +7,040 +293 84,400 7,630 741 24%
FE +5,977 +8,440 +352 96,800 9,140 906
AF +6,630 +9,830 +410 110,000 10,650 1,098 26% 22%
OF +7,303 +11,340 +473 124,000 12,290 1,262
VF +7,997 +13,550 +565 138,900 14,680 1,536 28%
SAM +12,658 +21,680 +903 232,000 23,490 1,866 24%
SAAB +13,750 +23,560 +982 256,900 25,520 2,195 30%
SAV +14,861 +25,450 +1,060 283,200 27,570 2,524
SAJM +16,004 +27,420 +1,143 310,900 29,700 2,853
SAT +17,167 +29,400 +1,225 339,900 31,850 3,182 32% 26%

Gallery[]


Other Special Buildings[]

Special Buildings
Residential Buildings Abandoned AsylumAirshipAltar GardenAncient ObeliskAnimal CrossingAthlete Living QuartersAthlon AbbeyBlack TowerButterfly HouseCaravansaryCeltic FarmsteadCharming CottageCheckmate SquareClassical Garden PatioClown TownColossusContestants' EstateDark DoorwayDruid TempleEastern Palace TowerElephant Fountain GateEmperor's EntranceFaery RingsFerris WheelFishing HutFiore VillageFlower MaidensForest of FallGentiana WindmillGingerbread HouseGolden CropsGolden OrreryGovernor's VillaGrand BridgeGrand KingGrand QueenGreater RunestoneHanami BridgeHarvest BarnHaunted HouseHelter SkelterHeroes TavernHippodrome CarceresHippodrome SphendoneHouse of HorrorsJade StatueKing StatueKioskKnights PavilionLog CabinMaharaja's PalaceMemorial ChhatriMenagerieMill of FallMinaretMoon GateMoose MeadowMountain ReserveMughal's TempleOasisObelisk GardenOlympic TreasuryPagodaPillar of HeroesPiazza CafePiazza HomesPirate's HideoutPole HousePrivateer's BoathouseQueen StatueRenaissance MansionRenaissance VillaRoyal BathhouseRoyal CascadeRoyal Marble GatewaySacred Sky WatchSeptember CottageShinto TempleShrine of AweShrine of InspirationShrine of KnowledgeSnow GlobeSpeaker's CornerStage of AgesStatue of HonorStranded BoatStraw HutSugar Baker's BoothSunflower PatchSuishun MillSun TempleSundial SpireTerracotta VineyardThe Crow's NestThe KingThe Lord's ManorThe QueenThe ShipTholos of IdolsTimeless DojoToymaker's BoothTribal SquareWestern Palace TowerWinter BakeryWinter CanalWinter SpireWinter TrainWorld's FairYggdrasilZen ZoneZiggurat
Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
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