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The Winter Train is a special residential building given as a reward during the 2019 Winter Event.

The Winter Train provides population, happiness and produces coins in 24 hours. Depending on the buildings level additional resources like supplies, medals, Forge Points and goods are added to the production. The coin production is doubled upon motivation and is affected by the town's happiness and by boosts of certain Great Buildings.

Chain Bonus[]

ChainT The production and bonuses of the Winter Train can be increased by attaching additional cars (wagons) to the train:

Neither the train nor the cars need to be motivated/polished to get the resources of the cars added to the train.

The amount of cars that can be added to the train is only limited by the players city size and availability of cars. The additional cars have to be correctly aligned and can be attached only to the back of the train.

Beware of train heists!

As the Winter Train does not produce special resources upon motivation, it has a low priority in the motivation order and will only get motivated randomly with the regular buildings after all special buildings that produce forge points, goods, guild power, medals, or blueprints have been motivated. Use a Self-Aid Kit if you want to make sure your Winter Train (including the production of attached cars) is protected from plunderers if you cannot collect on time and you have regular plunderers coming along.

The 'city shield', in the tavern Shop of the friends tavern can also be used to protect from the risk of plunder.

Upgrade[]

Winter Train Upgrade Kit

The Winter Train can be upgraded by Winter Train Upgrade Kit item. To upgrade the Winter Train, use the Winter Train Upgrade item on the Winter Train that is already situated in your city. Its upgraded version will then be placed directly on the same spot in your city and the production timer will not be reset. Note that the upgraded building will be from your current era, even if the old one was from one of the earlier ages.

When reaching level 9 of the Winter Train the player can choose between three options:

Tiers[]

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
BA +162 +410 +20 650
IA +347 +710 +34 1,550
EMA +533 +780 +37 2,600
HMA +748 +870 +41 3,650
LMA +982 +970 +46 4,800
CA +1,239 +1,140 +54 7,300
INA +1,514 +1,290 +61 9,100
PE +1,807 +1,420 +68 11,100
ME +2,119 +1,510 +72 13,800
PME +2,442 +1,580 +75 17,400
CE +2,783 +1,830 +87 22,600
TE +3,136 +2,230 +106 26,200
FE +3,507 +2,670 +127 30,000
AF +3,890 +3,110 +148 34,100
OF +4,285 +3,580 +170 38,400
VF +4,692 +4,280 +204 43,100
SAM +7,427 +6,850 +326 71,900
SAAB +8,068 +7,440 +354 79,700
SAV +8,720 +8,040 +383 87,800
SAJM +9,390 +8,660 +412 96,400
SAT +10,073 +9,290 +442 105,400

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies
BA +167 +440 +21 700 760
IA +359 +760 +36 1,700 1,300
EMA +551 +840 +40 2,850 1,440
HMA +774 +940 +45 4,000 1,610
LMA +1,016 +1,050 +50 5,300 1,790
CA +1,282 +1,230 +59 8,100 2,110
INA +1,567 +1,390 +66 10,000 2,380
PE +1,871 +1,520 +72 12,200 2,610
ME +2,193 +1,630 +78 15,100 2,800
PME +2,528 +1,700 +81 19,000 2,910
CE +2,881 +1,970 +94 24,800 3,390
TE +3,246 +2,400 +114 28,700 4,110
FE +3,630 +2,870 +137 32,900 4,920
AF +4,027 +3,340 +159 37,400 5,730
OF +4,436 +3,860 +184 42,200 6,620
VF +4,857 +4,610 +220 47,200 7,900
SAM +7,688 +7,380 +351 78,900 12,650
SAAB +8,351 +8,020 +382 87,400 13,740
SAV +9,026 +8,660 +412 96,300 14,850
SAJM +9,720 +9,330 +444 105,700 15,990
SAT +10,426 +10,010 +477 115,600 17,150

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies Medals
BA +173 +470 +22 750 760 5
IA +371 +820 +39 1,800 1,300 6
EMA +570 +900 +43 3,000 1,440 7
HMA +801 +1,010 +48 4,150 1,610 8
LMA +1,050 +1,120 +53 5,500 1,790 9
CA +1,326 +1,320 +63 8,400 2,110 11
INA +1,620 +1,490 +71 10,500 2,380 15
PE +1,934 +1,630 +78 12,700 2,610 21
ME +2,267 +1,750 +83 15,800 2,800 30
PME +2,613 +1,820 +87 19,900 2,910 42
CE +2,978 +2,120 +101 25,900 3,390 60
TE +3,356 +2,570 +122 30,000 4,110 81
FE +3,753 +3,080 +147 34,400 4,920 99
AF +4,163 +3,580 +170 39,000 5,730 120
OF +4,586 +4,130 +197 44,000 6,620 138
VF +5,022 +4,940 +235 49,300 7,900 168
SAM +7,949 +7,900 +376 82,400 12,650 204
SAAB +8,634 +8,590 +409 91,200 13,740 240
SAV +9,332 +9,280 +442 100,600 14,850 276
SAJM +10,049 +10,000 +476 110,400 15,990 312
SAT +10,780 +10,720 +510 120,700 17,150 348

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies Medals Forge
BA +179 +500 +24 800 760 9 1
IA +384 +870 +41 1,900 1,300 11
EMA +589 +960 +46 3,150 1,440 14
HMA +827 +1,070 +51 4,400 1,610 16
LMA +1,085 +1,200 +57 5,800 1,790 18
CA +1,369 +1,410 +67 8,900 2,110 22
INA +1,674 +1,590 +76 11,100 2,380 30
PE +1,998 +1,740 +83 13,400 2,610 42
ME +2,342 +1,860 +89 16,700 2,800 60
PME +2,699 +1,940 +92 21,000 2,910 84
CE +3,076 +2,260 +108 27,300 3,390 120
TE +3,466 +2,740 +130 31,700 4,110 162
FE +3,876 +3,280 +156 36,300 4,920 198
AF +4,300 +3,820 +182 41,200 5,730 240
OF +4,736 +4,410 +210 46,500 6,620 276
VF +5,186 +5,270 +251 52,100 7,900 336
SAM +8,209 +8,430 +401 87,000 12,650 408
SAAB +8,917 +9,160 +436 96,400 13,740 480
SAV +9,638 +9,900 +471 106,200 14,850 552
SAJM +10,379 +10,660 +508 116,600 15,990 624
SAT +11,133 +11,440 +545 127,500 17,150 696

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies Medals Forge
BA +184 +540 +26 850 760 13 2
IA +396 +920 +44 2,050 1,300 17
EMA +607 +1,020 +49 3,400 1,440 20
HMA +853 +1,140 +54 4,750 1,610 24
LMA +1,119 +1,270 +60 6,300 1,790 27
CA +1,413 +1,490 +71 9,500 2,110 33
INA +1,727 +1,690 +80 11,900 2,380 45
PE +2,061 +1,850 +88 14,400 2,610 63
ME +2,416 +1,980 +94 17,900 2,800 90
PME +2,785 +2,060 +98 22,500 2,910 126
CE +3,174 +2,400 +114 29,400 3,390 180
TE +3,576 +2,910 +139 34,000 4,110 243
FE +3,999 +3,490 +166 39,000 4,920 297
AF +4,436 +4,060 +193 44,300 5,730 360
OF +4,887 +4,690 +223 49,900 6,620 414
VF +5,351 +5,600 +267 55,900 7,900 504
SAM +8,470 +8,960 +427 93,400 12,650 612
SAAB +9,200 +9,730 +463 103,400 13,740 720
SAV +9,944 +10,520 +501 114,000 14,850 828
SAJM +10,708 +11,330 +540 125,100 15,990 936
SAT +11,486 +12,150 +579 136,800 17,150 1,044

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies Medals Goods Forge
BA +190 +570 +27 900 760 17 5 2
IA +408 +980 +47 2,200 1,300 22
EMA +626 +1,080 +51 3,700 1,440 27
HMA +879 +1,210 +58 5,150 1,610 32
LMA +1,154 +1,350 +64 6,800 1,790 36
CA +1,456 +1,580 +75 10,400 2,110 44
INA +1,780 +1,780 +85 13,000 2,380 60
PE +2,125 +1,960 +93 15,700 2,610 84
ME +2,490 +2,100 +100 19,600 2,800 120
PME +2,870 +2,180 +104 24,600 2,910 168
CE +3,271 +2,540 +121 32,100 3,390 240
TE +3,686 +3,080 +147 37,100 4,110 324
FE +4,123 +3,690 +176 42,600 4,920 396
AF +4,573 +4,300 +205 48,400 5,730 480
OF +5,037 +4,960 +236 54,600 6,620 552
VF +5,515 +5,930 +282 61,100 7,900 672
SAM +8,730 +9,480 +451 102,100 12,650 816
SAAB +9,483 +10,310 +491 113,100 13,740 960
SAV +10,250 +11,140 +530 124,600 14,850 1,104
SAJM +11,038 +12,000 +571 136,800 15,990 1,248
SAT +11,840 +12,860 +612 149,500 17,150 1,392

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies Medals Goods Forge
BA +196 +600 +29 950 760 21 5 4
IA +420 +1,030 +49 2,300 1,300 27
EMA +645 +1,140 +54 3,850 1,440 33
HMA +906 +1,270 +60 5,400 1,610 39
LMA +1,188 +1,420 +68 7,200 1,790 45
CA +1,500 +1,670 +80 10,900 2,110 54
INA +1,833 +1,880 +90 13,600 2,380 75
PE +2,188 +2,070 +99 16,500 2,610 105
ME +2,565 +2,210 +105 20,500 2,800 150
PME +2,956 +2,310 +110 25,800 2,910 210
CE +3,369 +2,680 +128 33,500 3,390 300
TE +3,796 +3,250 +155 38,800 4,110 405
FE +4,246 +3,900 +186 44,500 4,920 495
AF +4,709 +4,540 +216 50,600 5,730 600
OF +5,187 +5,240 +250 57,000 6,620 690
VF +5,680 +6,260 +298 63,900 7,900 840
SAM +8,991 +10,010 +477 106,700 12,650 1,020
SAAB +9,766 +10,880 +518 118,200 13,740 1,200
SAV +10,556 +11,750 +560 130,300 14,850 1,380
SAJM +11,367 +12,660 +603 143,000 15,990 1,560
SAT +12,193 +13,580 +647 156,300 17,150 1,740

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies Medals Goods Forge
BA +201 +630 +30 1,050 760 24 10 4
IA +432 +1,090 +52 2,500 1,300 30
EMA +663 +1,200 +57 4,200 1,440 37
HMA +932 +1,340 +64 5,900 1,610 43
LMA +1,223 +1,500 +71 7,800 1,790 50
CA +1,543 +1,760 +84 11,800 2,110 60
INA +1,886 +1,980 +94 14,700 2,380 83
PE +2,251 +2,180 +104 17,900 2,610 116
ME +2,639 +2,330 +111 22,300 2,800 165
PME +3,042 +2,430 +116 28,000 2,910 231
CE +3,467 +2,820 +134 36,500 3,390 330
TE +3,906 +3,420 +163 42,200 4,110 446
FE +4,369 +4,100 +195 48,400 4,920 545
AF +4,846 +4,780 +228 55,000 5,730 660
OF +5,338 +5,510 +262 62,000 6,620 759
VF +5,845 +6,590 +314 69,400 7,900 924
SAM +9,252 +10,540 +502 116,000 12,650 1,122
SAAB +10,049 +11,450 +545 128,500 13,740 1,320
SAV +10,862 +12,370 +589 141,600 14,850 1,518
SAJM +11,697 +13,330 +635 155,400 15,990 1,716
SAT +12,547 +14,290 +680 169,900 17,150 1,914

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies Medals Goods Forge Attack Boost for Attacking Army
BA +213 +660 +31 1,150 1,180 30 15 5 10%
IA +457 +1,140 +54 2,750 2,040 38
EMA +701 +1,260 +60 4,600 2,250 47 12%
HMA +984 +1,410 +67 6,450 2,510 55
LMA +1,292 +1,570 +75 8,600 2,800 63
CA +1,630 +1,850 +88 13,000 3,300 76 14%
INA +1,992 +2,080 +99 16,200 3,720 105
PE +2,378 +2,290 +109 19,700 4,080 147
ME +2,788 +2,450 +117 24,500 4,370 210 16%
PME +3,213 +2,550 +121 30,800 4,550 294
CE +3,662 +2,960 +141 40,100 5,290 420
TE +4,127 +3,600 +171 46,400 6,420 567 18%
FE +4,615 +4,310 +205 53,200 7,690 693
AF +5,119 +5,020 +239 60,500 8,960 840
OF +5,639 +5,790 +276 68,200 10,340 966 20%
VF +6,174 +6,920 +330 76,400 12,350 1,176
SAM +9,773 +11,070 +527 127,600 19,760 1,428
SAAB +10,616 +12,020 +572 141,300 21,470 1,680 22%
SAV +11,474 +12,990 +619 155,800 23,200 1,932 24%
SAJM +12,356 +13,990 +666 171,000 24,990 2,184 26%
SAT +13,254 +15,010 +715 186,900 26,800 2,436

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies Medals Goods Forge Coin Boost
BA +213 +660 +31 1,150 1,180 30 10 8 12%
IA +457 +1,140 +54 2,750 2,040 38
EMA +701 +1,260 +60 4,600 2,250 47
HMA +984 +1,410 +67 6,450 2,510 55
LMA +1,292 +1,570 +75 8,600 2,800 63
CA +1,630 +1,850 +88 13,000 3,300 76
INA +1,992 +2,080 +99 16,200 3,720 105
PE +2,378 +2,290 +109 19,700 4,080 147
ME +2,788 +2,450 +117 24,500 4,370 210
PME +3,213 +2,550 +121 30,800 4,550 294
CE +3,662 +2,960 +141 40,100 5,290 420
TE +4,127 +3,600 +171 46,400 6,420 567
FE +4,615 +4,310 +205 53,200 7,690 693
AF +5,119 +5,020 +239 60,500 8,960 840
OF +5,639 +5,790 +276 68,200 10,340 966
VF +6,174 +6,920 +330 76,400 12,350 1,176
SAM +9,773 +11,070 +527 127,600 19,760 1,428
SAAB +10,616 +12,020 +572 141,300 21,470 1,680
SAV +11,474 +12,990 +619 155,800 23,200 1,932
SAJM +12,356 +13,990 +666 171,000 24,990 2,184
SAT +13,254 +15,010 +715 186,900 26,800 2,436

Age Population Happiness Happiness/Size Production doubles when motivated
Coins
Supplies Medals Goods Forge Supply Boost
BA +213 +660 +31 1,150 1,180 30 20 4 12%
IA +457 +1,140 +54 2,750 2,040 38
EMA +701 +1,260 +60 4,600 2,250 47
HMA +984 +1,410 +67 6,450 2,510 55
LMA +1,292 +1,570 +75 8,600 2,800 63
CA +1,630 +1,850 +88 13,000 3,300 76
INA +1,992 +2,080 +99 16,200 3,720 105
PE +2,378 +2,290 +109 19,700 4,080 147
ME +2,788 +2,450 +117 24,500 4,370 210
PME +3,213 +2,550 +121 30,800 4,550 294
CE +3,662 +2,960 +141 40,100 5,290 420
TE +4,127 +3,600 +171 46,400 6,420 567
FE +4,615 +4,310 +205 53,200 7,690 693
AF +5,119 +5,020 +239 60,500 8,960 840
OF +5,639 +5,790 +276 68,200 10,340 966
VF +6,174 +6,920 +330 76,400 12,350 1,176
SAM +9,773 +11,070 +527 127,600 19,760 1,428
SAAB +10,616 +12,020 +572 141,300 21,470 1,680
SAV +11,474 +12,990 +619 155,800 23,200 1,932
SAJM +12,356 +13,990 +666 171,000 24,990 2,184
SAT +13,254 +15,010 +715 186,900 26,800 2,436

Gallery[]


Other Special Buildings[]

Special Buildings
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Production Buildings Arena of VictorsAviaryBazaarBeach BarCider Mill / Blooming / Fruitful / Bountiful / Prosperous / FlourishingConfectionary / Large / Huge / LegendaryFan ShopFoeberge ShopGondola Dock MarketInsect HotelLuauMad Scientist's LabMagnum OpusMasquerade BallReindeer PaddockRosariumSanta's WorkshopSleigh BuilderSoccer FieldSunken TreasureTerrace FarmWitch Doctor
Cultural Buildings Balloon SiteBotanical RotundaCarouselClassical Garden PoolDruid WillowElephant FountainGlobe FountainGrandstandGraveyard / Old / Ancient / Legendary / Monumental / NecropolisHaunted TowerMaypole / Mighty / MajesticOrnate BathsPavilionPiazza Clock TowerPond of FallPrimrose BloomSandcastleTerror TeacupsTigers' DenWildflower MeadowWinners' PlazaWinter GateWinter MarketWinter Pyramid
Decorations Award TrophyBandar PlaygroundBleachersBronze AwardCandlemaker's TentCaptain's AnchorageChhatri GardenClassical Garden StatuesCypress PassDaylily FlowerbedDecorated BaobabDining CarFace of the AncientFestive TreeFisherman's PierFlower PathFoE CupForge Bowl TrophyFreight CarGarden RuinsGate of the Sun GodGate Statue EastGate Statue WestGift TowerGold AwardGrapevinesHalmbockHammockJack O'Lantern ChapelLavender LawnLeukoi TrackMaharaja's Jungle PondMarigold PatchMask StatueMementoMobilithMystical OrganNeighborhood CupNishikigoi PondNutcrackerOchre YardOlive GroveOlive Tree PathPalm TreeParlor CarPhoenix StatuePiazza FountainPirate Guard PostReindeer SleighRoad to VictoryRocky PathRousioi TrackRoyal Guard PostSakura RockScarecrowShark ShallowsSilver AwardSleeping CarSmörgåsbord FeastSnapdragon BloomSphinxStanding StoneStone AwardSundialTiki TotemTinkerer's TentTitan Arum PlantTrader Guard PostTree of Love / Great / EternalVenetoi TrackVenice CanalVitruvian ManWell of WelcomeWheat FieldWheat PathWheel of DeathWisteria TopiaryZanni Mask Statue
Military Buildings Champion's RetreatColor Guard CampDrummer SchoolRogue DenRogue Hideout
Other Buildings Antiques DealerArctic HarborAutumn ScarecrowBegonia BenchForge FountainFountain of YouthFriends TavernGong of WisdomHall of FameHedge MazeMadame Fortuna's TentMagenta ArchMajestic Fawn/StagMonasteryOceanic TerminalPiazza Mask VendorRitual FlameSapphire ArchSentinel OutpostStraw Star TentTactician's TowerTown HallVictory TowerWatchfireWishing Well / Little
Building Items FragmentsOne Up KitRenovation KitSelection KitShrink KitStore BuildingUpgrade Kit
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