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|Row 5 info = [[File:Production.png|20px]] starting from 45 in 1 h<br>[[File:Happy.png|20px]] starting from 68}}
 
|Row 5 info = [[File:Production.png|20px]] starting from 45 in 1 h<br>[[File:Happy.png|20px]] starting from 68}}
   
The {{PAGENAME}} is a special building released for the [[2014 Summer Event]]. It provides happiness and produces supplies and can be motivated. The building produces an equal amount of coins and supplies when it is motivated.
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The {{PAGENAME}} is a special building released for the [[2014 Summer Event]]. It provides happiness and produces supplies, and can be motivated. The building produces an equal amount of coins and supplies when it is motivated.
   
 
{| class="article-table" style="float: center; width: 360px;" border="0" cellpadding="1" cellspacing="1"
 
{| class="article-table" style="float: center; width: 360px;" border="0" cellpadding="1" cellspacing="1"

Revision as of 18:35, 17 June 2015

The Witch Doctor is a special building released for the 2014 Summer Event. It provides happiness and produces supplies, and can be motivated. The building produces an equal amount of coins and supplies when it is motivated.

Age Supplies1 Happiness
Bronze Age 45 in 1 h 68
Iron Age 108 in 1 h 116
Early Middle Ages 179 in 1 h 129
High Middle Ages 251 in 1 h 144
Late Middle Ages 332 in 1 h 160
Colonial Age 421 in 1 h 188
Industrial Age 511 in 1 h 212
Progressive Era 600 in 1 h 233
Modern Era 699 in 1 h 250
Postmodern Era 797 in 1 h 260
Contemporary Era 896 in 1 h 302

Note:
1 When building is motivated an equal amount of coins is produced (rather than double the supplies) as well.